SketchpunkLabs | Fun with WebGL 2.0 : 024 : Picking with Framebuffers @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
Today we start to reach into our 3d space and start moving objects around with a mouse. We accomplish "Picking" by creating a custom framebuffer that we render too on the side, which helps use determine if we clicked onto a selectable object. Also included is some changes and bug fixes to our Fungi Graphics Engine.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Today we start to reach into our 3d space and start moving objects around with a mouse. We accomplish "Picking" by creating a custom framebuffer that we render too on the side, which helps use determine if we clicked onto a selectable object. Also included is some changes and bug fixes to our Fungi Graphics Engine.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/