SketchpunkLabs | WebGL2 : 101 : ECS P5: Advanced Components and Systems @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
Lets start having some fun by creating more components and systems that we'll need in the future. We recreate our dynamic vertices functionality plus another system to handle individual Behaviours per entity, basically adding an UPDATE. We do some dynamic loading of the systems so they are optional if we need to use them for any specific page.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20
Lets start having some fun by creating more components and systems that we'll need in the future. We recreate our dynamic vertices functionality plus another system to handle individual Behaviours per entity, basically adding an UPDATE. We do some dynamic loading of the systems so they are optional if we need to use them for any specific page.
======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20