Footprint decals @specialisthun
Footprint decals  @specialisthun
Uploaded March 2023 | Updated September 2026, 9 hours ago
Decals are placed at foot position whenever character puts down its foot. Decals can modify underlying surface color, normal, or surface properties.

Wicked Engine: github.com/turanszkij/WickedEngine
Discord: discord.gg/CFjRYmE
Footprint decalsUnderwater transition 2Decal rendering [DX11]Envprobe MSAACPU and GPU physicsFPS sample - sniper rifleDynamic character demoWicked Engine - Voxel GI [C++][DX11]FPS sample - bloodPaint Tool UpdatesSparse texture debugDecals on transparency
János Turánszki |

Footprint decals

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER