FF7 New Threat Mod v1.4 - Palmer @SegaChief
FF7 New Threat Mod v1.4 - Palmer  @SegaChief
Uploaded July 2016 | Updated September 2026, 2 weeks ago
Safer Palmer has decreed that you shall give him some tea.

\\Palmer//
HP: 20,000

Swapping up his elemental attacks, Palmer has borrowed a few unusual spells from some old man to try and ruin your day. Merton hits everything on the field and lowers Defence stats by 25% (including for Palmer ¯\_(ツ)_/¯ ), Condemned has no chance of inflicting Condemned, Aqua Rake is likely misspelled but I'll leave that up to your Judgement, Incite is a sexy move, Blowfish breaches Cactuar's trademarking rights, Step Mine deals damage by checking for a value that isn't there, Forcefield makes the battle much more tedious than it needed to be, Stone doesn't get used because of an AI problem, L3 Muddle is actually quite dangerous, and [REDACTED] only gets used when [REDACTED]

He's pretty fast and evasive for a CEO, but you can pin him down with Stop/Paralysis or wreck him fast with Poison (Palmer is too manly to use poison mitigation like 99% of the other bosses). If you're stuck for buff-removing options, then non-elemental attacks will get through Palmer's very temporary Forcefield; Matra Magic being a (poor) example.
FF7 New Threat Mod v1.4 - PalmerFF7 Nightmare Mod (v1.02) - Air BusterFF7 Lv.1 Hardcore Mod - Episode 9: Kalm FlashbackFF7 New Threat Mod v1.4 - Lambda Calcule (Revised: 10th June)Channel Update - BRBFF7 - Rare Enemy Attack: AscendFF7 New Threat Mod v1.4 - Plasma BusterFF7 Nightmare Mod (v1.02) - Reno (Pillar)Toejam & Earl - Doubles Challenge: Episode 1FF7 Mexicos Hardcore Mod - Midgar EscapeFF7 Necrosis MO - Episode 30: HojoFF7 Lv.1 Hardcore Mod - Episode 20: Whirlwind Maze
Sega Chief |

FF7 New Threat Mod v1.4 - Palmer

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER