Uploaded March 2025 | Updated September 2026, 2 weeks ago
Ultimate Illusion is a new addition to the Neo Dimension version that is unlocked by finishing Inner Void Realm where you can fight NG++ (the maximum scaling with heavily inflated stats) story and side quest bosses. Every time you beat a boss, you get 2 SP Capsules making this a great way of maxing out your growth maps. For Part 1 bosses, I won't really be writing much and will not be showing my equipment as they are mostly trivial but for Part 2 bosses, I will be showing them after beating them. Battle music is set to random so you may hear Final Fantasy music on bosses that allow them.
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Now this is the bonus that I was talking about where I max out the Custom Difficulty and take on the final boss again. For reference, this is:
+ 25% Enemy Offensive Power (still 2000 ATK in 0%)
+ 25% Enemy Defensive Power (is now 1000 DEF compared to 800 DEF in 0% with HP still being unchanged at 1,000,000)
+ 4 Enemy Speed
I had to change some equipment setup (Kina traded Divine Quartz for MP to HP Convert 2 which means that Retribution will hit all status effects if targeted on her) but overall the strategy listed in the previous video (youtube.com/watch?v=g3EgNcF8b50) still applies. I did mess up badly at 35:46 though by not buffing Leo's ATK which meant that the Tension skill did not kill the White Hole and the ice elemental stones meaning that Supernova got a 3.4x multiplier and I had to improvise with Prickle giving Kina a Mega Barrier (she barely lived though so recovery was possible).
Ultimate Illusion is a new addition to the Neo Dimension version that is unlocked by finishing Inner Void Realm where you can fight NG++ (the maximum scaling with heavily inflated stats) story and side quest bosses. Every time you beat a boss, you get 2 SP Capsules making this a great way of maxing out your growth maps. For Part 1 bosses, I won't really be writing much and will not be showing my equipment as they are mostly trivial but for Part 2 bosses, I will be showing them after beating them. Battle music is set to random so you may hear Final Fantasy music on bosses that allow them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now this is the bonus that I was talking about where I max out the Custom Difficulty and take on the final boss again. For reference, this is:
+ 25% Enemy Offensive Power (still 2000 ATK in 0%)
+ 25% Enemy Defensive Power (is now 1000 DEF compared to 800 DEF in 0% with HP still being unchanged at 1,000,000)
+ 4 Enemy Speed
I had to change some equipment setup (Kina traded Divine Quartz for MP to HP Convert 2 which means that Retribution will hit all status effects if targeted on her) but overall the strategy listed in the previous video (youtube.com/watch?v=g3EgNcF8b50) still applies. I did mess up badly at 35:46 though by not buffing Leo's ATK which meant that the Tension skill did not kill the White Hole and the ice elemental stones meaning that Supernova got a 3.4x multiplier and I had to improvise with Prickle giving Kina a Mega Barrier (she barely lived though so recovery was possible).










