Uploaded March 2025 | Updated September 2026, 2 weeks ago
Ultimate Illusion is a new addition to the Neo Dimension version that is unlocked by finishing Inner Void Realm where you can fight NG++ (the maximum scaling with heavily inflated stats) story and side quest bosses. Every time you beat a boss, you get 2 SP Capsules making this a great way of maxing out your growth maps. For Part 1 bosses, I won't really be writing much and will not be showing my equipment as they are mostly trivial but for Part 2 bosses, I will be showing them after beating them. Battle music is set to random so you may hear Final Fantasy music on bosses that allow them.
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwuakARM348Y7rXS35hyurt7
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Leo is mandatory for this fight. First phase of the fight, you can just focus on buffing up before timing your hits to destroy the orbs. You'll want Ruby jewels to protect against the boss' hard hitting fire attack. Ez is basically mandatory as he will continually slow your party although someone that can inflict ATK or DEF down is also a good if you want to make it waste it turn dispelling it. A guard party for Scissor Cross is also great to use although you can focus on damage afterwards as it will usually retreat and repeat the first phase again where you can heal/buff up again.
Ultimate Illusion is a new addition to the Neo Dimension version that is unlocked by finishing Inner Void Realm where you can fight NG++ (the maximum scaling with heavily inflated stats) story and side quest bosses. Every time you beat a boss, you get 2 SP Capsules making this a great way of maxing out your growth maps. For Part 1 bosses, I won't really be writing much and will not be showing my equipment as they are mostly trivial but for Part 2 bosses, I will be showing them after beating them. Battle music is set to random so you may hear Final Fantasy music on bosses that allow them.
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwuakARM348Y7rXS35hyurt7
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Leo is mandatory for this fight. First phase of the fight, you can just focus on buffing up before timing your hits to destroy the orbs. You'll want Ruby jewels to protect against the boss' hard hitting fire attack. Ez is basically mandatory as he will continually slow your party although someone that can inflict ATK or DEF down is also a good if you want to make it waste it turn dispelling it. A guard party for Scissor Cross is also great to use although you can focus on damage afterwards as it will usually retreat and repeat the first phase again where you can heal/buff up again.










