[Dungeon Defenders II] Mastery IV - Gates of Dragonfall (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery IV - Gates of Dragonfall (5 Stars)  @Hellwolf36
Uploaded January 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M4
Map: Gates of Dragonfall

In Mastery IV, you face some of the toughest affix combinations across the maps and the new addition to the enemy line up tacks onto the difficulty immensely: Orc Berserkers or Lady Orcs. Or as me and my friends call them (which I will in all future videos): The Snooki.

Snooki are Chill, Slow and Oilproof (Frostbites won't target them, Oil Geysers and Flasks will still damage, but not Oil them) and run faster than most enemies. Their cleavers are also incredibly painful against heroes and defenses. They are also extremely prone to slipping through cracks in blockades and flat out ignoring defenses. The difficulty also greatly increases the number of Kobolds in each lane while maintaining the enemies from Mastery III.

The first map is no cake walk as I had to fail this quite a few times because of enemies ignoring defenses and attacking the Cart directly. This is one of the first hurtles in this Mastery so better get used to it.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot build Blockade type defenses
- You cannot build more than 1 of a specific type of defense
- The Crystal Cart must stay above 90% health at all times
- Do all the above in 1 run

PLAN
=====
Without blockades, your only hope of impeding the advancing hordes is to use a Volcano, an Obelisk and a Totem Frostbite paired with another Totem defense, preferably one that can bypass barriers (Earthshatter, Sand Viper, Serpent's Coil, Flamethrower, Ramster). The Obelisk and Volcano can cover multiple lanes due to their range. You must also make sure that no enemies (especially Snooki) are able to slip through the cracks. One cleaver from them is all it takes to fail the 5 Star.

When placing the Obelisk or Frostbite + Tower in the middle lane, make sure it has less slack. Another way you can fail the 5 Star is if Javelin Throwers pierce the blockade and hit the Cart in the back. Due to the angle of the ground, their spear spawn and the hitbox of the Obelisk, it is very possible.

Like in Mastery III, a combination of barrier piercing towers mixed in with auras, traps and nodes can handle most to all opposition. You will need some extra elbow grease for the Snooki.

Although Snooki are Slowproof, they aren't Stunproof or Freezeproof. The Proton Beam's Frosty Nodes, Snaking Sands and various other Stun equipped Shards and abilities can pacify them long enough for you or other defenses to dispatch them. The Mystic's Call to Madness can cause them to hack at each other..

On Wave 3, one of the lanes will have 20 Kobolds rushing alongside them. On Wave 4, one of the lanes will have 3 Witherbeasts travel alongside other units. Wave 5 will have a large amount of Snooki, a Witherbeast and possibly Gnash the Flame Lance (a boss Snooki who can ignite defenses on hit). Your hero must slay Snooki, Kobolds, Witherbeasts and Geodes as top priority by any means necessary. Crowd Control will be essential to slow down and contain Snooki and their assistance.

Because of the sheer madness the 3 lanes endure, it is wise to ensure that your main DPSer is equipped with the Construction Shard to quickly repair defenses in heated conflicts. If a wall does fall, quickly contain the combat and if possible, repatch the wall.

Your DPS Hero must be able to dispatch enemies quickly, especially in groups and stand up to Snooki Having an Overwhelm Shard on your Weapon or any disabling abilities is also greatly recommended.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - The Volcano or Obelisk will be taking the most punishment in this one as they get bosses sooner.

CHARACTERS
============
Arohongui - Lavamancer (Hero DPS, Volcano, Fissure of Embermount)
Kasuti - Mystic (AP DPS, Obelisk)
Lezard Valeth - Apprentice (AP DPS, Flamethrower Tower, Earthshatter Tower)
Shilf - Huntress (AP DPS, Poison Dart Tower, Blaze Balloons)
Jenocres - Abyss Lord (AP DPS, Ramsters)
Apophis - Mystic (Hero DPS, Serpent's Coil)
Etanaru - Monk (AP DPS, Flame Aura, Lightning Strikes Aura, Skyguard Tower)
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[Dungeon Defenders II] Mastery IV - Gates of Dragonfall (5 Stars)

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