[Dungeon Defenders II] Mastery V - Forest Crossroads (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery V - Forest Crossroads (5 Stars)  @Hellwolf36
Uploaded January 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M5
Map: Forest Crossroads

Another intense Mastery V. The real problem is the combination of affixes and the way enemies behave on this map. You will need to be swift and definitely think outside the box in order to win this.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot build any Blockades
- You cannot let a Defense get destroyed
- All Build Phases must be completed within 30 seconds or less
- Do all the above in 1 run

PLAN
=====
Since you cannot build Blockades, your only hope of impeding advancing enemies is using Volcanoes, Obelisks and Frostbite or Flamethrower Towers armed with Totems as psuedo-walls, then back them up with strong defenses. The Volcano can handle multiple lanes and the Obelisks are map-wide, plus double as Flamethrowers with a max appeasement Mystic.

Because of the Cyber Orc threat, your best bet for Defenses is to use Towers. If you plan on using Auras, Traps or Nodes, make sure that the device is out of reach from their EMP attacks or slay them before they use their EMP effect.

Dark Assassins can get shredded by Skyguard Towers and Hailstorm Towers with great effect. Status ailments like Poison, Stun, Slow and Freeze can help at contending with Dark Assassins. If your hero has an ability that applies ailments, use it right away so you can disable as many Dark Assassins as you can. The Overwhelm Shard and Gato Pet's Dazzling Sparkle can allow all heroes to apply Stun. The Earth Toss, Viper's Fangs attack and Geyser Traps can launch Dark Assassins off of you as well.

Aside from the Dark Assassins, you will need to be vigilant towards the other enemies as well. The Kobolds, Snooki and Witherbeasts are the biggest threats to your defenses. You will also need to factor in a Geode and a few Shield Goblins on Wave 4 and 5 (there is a bug in the game that spawns a group). If you see a Geode coming, immediately kill it before you get locked by a Dark Assassin.

The real problem is the Northwestern double lane. A single Volcano cannot cover the entire lane. Snooki and Cyber Orcs are prone to ignoring this Volcano and will go for a straight beeline for the Crystal Cart. This can also be a problem if you do what I did and use Poison Darts or a strong offense tower to impede progress. Your hero will be babysitting this lane frequently and you will need to keep tabs on upgrades and repairs. A Boost Aura can help reduce damage here as well.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes.

Thunderstruck - Your main DPS hero. A standard attacker is best suited for this shard. A tower with Water Elemental can help you apply Drenches and a Lightning damage weapon are recommended.

CHARACTERS
============
Arohongui - Lavamancer (Hero DPS, Volcano)
Ngamahu - Lavamancer (AP DPS, Volcano)
Kasuti - Mystic (AP DPS, Obelisk, Serpent's Coil)
Apophis - Mystic (Hero DPS, Obelisk)
Shilf - Huntress (AP DPS, Poison Dart Tower, Geyser Trap)
Marcion - Squire (AP DPS, Ballista)
Tsumiko Kuri - Initiate (AP DPS, Boost Aura)
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[Dungeon Defenders II] Mastery V - Forest Crossroads (5 Stars)

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