[Dungeon Defenders II] Mastery IV - Molten Citadel (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery IV - Molten Citadel (5 Stars)  @Hellwolf36
Uploaded January 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M4
Map: Molten Citadel

This map is a hurdle, but only because the first two waves will make or break your strategy as you are both timed in building and you must have unique defenses. Once you are able to setup, maintenance is relatively easy.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot build any Blockades
- You must complete all Build Phases within 30 seconds or less
- You cannot have more than 1 of a specific Defense at any time
- Do all the above in 1 run

PLAN
=====
Because of a lack of Blockades and a Time Limit, you will need to use a Totem Frostbite, Obelisk and a Volcano to wall off opposition and the builders must be able to build at least 2-3 other defenses alongside it. .So having a good Apprentice, Mystic and Lavamancer that can fight will be paramount. Your 4th hero can be anything you need.

The Obelisks have not only the added bonus of being Map wide with Smite, but they also apply status ailments past Tier 1 and double as souped up Flamethrowers when your Mystic has Max Appeasement.

Make sure you understand the strength and weakness of each of your Blockades and give them Tower support that can balance both AOE and single target to cover all angles. You will be repelling not only Snooki, but you will have to push back Orcs and Warboars hacking at your psuedo-Blockade.

Like in Mastery III, a combination of barrier piercing towers (Flamethrower, Serpent's Coil, Sand Viper, Ramsters) mixed in with auras, nodes and traps can handle most to all opposition. You will need some extra elbow grease for the Snooki.

Once you get past the initial attacks, the enemies spawn in a pre-set pattern. Before you move onto the next dogpile, slay all the difficult enemies (Snooki, Kobolds, Witherbeasts) or at least put it to a point that your Defenses can handle the opposition without your aid.

Although Snooki are Slowproof, they aren't Stunproof or Freezeproof. Various Stun shards and skills can pacify them long enough for you or other defenses to dispatch them. The Mystic's Call to Madness and petrifying other enemies can cause them to hack at each other.

If a Defense is in the Red zone, upgrade it or repair it and then intervene. You will need to ensure your faux-Blockades hold up, especially the Frostbites against Snooki and Kobolds. Make sure you also don't put towers too close to your Blockades if Skeleton-class bosses reach the wall.

On Wave 3, one of the lanes will have 20 Kobolds rushing alongside them. On Wave 4, one of the lanes will have 3 Witherbeasts travel alongside other units. Wave 5 will have a large amount of Snooki, a Witherbeast and possibly Gnash the Flame Lance (a boss Snooki who can ignite defenses on hit). Your hero(es) must slay Snooki, Kobolds, Witherbeasts and Geodes as top priority by any means necessary. Crowd Control will be essential to slow down and contain Snooki and their assistance.


HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes.

CHARACTERS
============
Arohongui - Lavamancer (Hero DPS, Volcano. Fissure of Embermount, Oil Geyser)
Kasuti - Mystic (AP DPS, Serpent's Coil, Snaking Sands, Sand Viper, Obelisk)
Lezard Valeth - Apprentice (AP DPS, Frostbite Tower)
Etanaru - Monk (AP DPS, Skyguard Tower, Flame Aura, Lightning Strikes Aura)
Cinnamon - Series EV2 (AP DPS, Weapon Manufacturer, Proton Beam, Reflect Beam)
Shilf - Huntress (AP DPS, Poison Dart Tower, Blaze Balloon, Geyser Trap)
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[Dungeon Defenders II] Mastery IV - Molten Citadel (5 Stars)

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