[Dungeon Defenders II] Mastery II - Little Horn Valley (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery II - Little Horn Valley (5 Stars)  @Hellwolf36
Uploaded January 2018 | Updated September 2026, 37 minutes ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M2
Map: Little Horn Valley

You must use a Diversity Quota to ensure that no Cores fall or the Inn Barricades take damage. However, you will need to be aware of the Cyber Orc's abilities on this map.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- No defenses can be sold or destroyed
- Both Inn Barricades must stay above 90% health at all times
- You must maintain at least 10 different defense types during all Combat Phases
- Do all the above in 1 run

PLAN
=====
Diversify your Blockades so that you can use up as much Diversity as possible. Once this is done, you can then blow the rest of it on Towers that Cyber Orcs cannot disable.

For the sake of simplicity, it is wise to protect all the Gate Locks if possible. If you are going to do a Last Stand, make sure you don't place any defenses too close to the Inn Barricades or you could fail the 5 Star. This is especially crucial when you are facing Javelin Throwers and you use defenses with higher hitboxes like World Trees and Viper Fangs. You may need a Reflect Beam and you will also need to repel Cyber Orcs.

The Obelisk, Volcano and Earthshatter when properly placed can influence more than 1 lane and help with DU Splitting. The flight paths of some of the air units also intersect so you can use less Anti-Air Defenses. This is especially helpful knowledge if you plan on doing a Last Stand.

If you plan on using any Auras, Traps or Nodes for the Diversity Quota, you will need to make sure they are either placed out of reach from Cyber Orcs or arm them with Tenacity Servos to reduce the stun duration. Make sure you have defenses as failsafes in the event they do get shut down frequently. Dryad Defenses can be effective for this task but so can Auras with their Ranges increased.

If you see a defense go yellow or red, immediately get involved and start repairing it. Hold back the monsters until the process is complete. Keep tabs on your defense upgrades and you will be fine.

For your heroes, choose ones that can handle groups and bosses. You will have to also make sure you slay the Kobolds, Witherbeasts and bosses, especially the Cannon Ogre swiftly before they destroy something.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is being used in multiple lanes
If you are running a Weapon Manufacturer across all 3 lanes, then this should be your recommendation. Or the Obelisk.

Vicious Strikes - Anything that benefits from the increased range.


CHARACTERS
============
Jenocres (Abyss Lord, AP DPS) - Colossus, Ramster, Skeletal Orc
Lenneth (Dryad, Hero DPS) - World Tree, Angry Nimbus
Etanaru (Monk, AP DPS) - Skyguard Tower
Apophis (Mystic, Hero DPS) - Viper's Fangs, Serpent's Coil
Lezard Valeth (Apprentice, AP DPS) - Arcane Barrier
Marcion (Squire, AP DPS) - Ballista, Cannonball Tower
Shilf (Huntress, AP DPS) - Poison Dart Tower
Kasuti (Mystic, AP DPS) - Sand Viper, Serpent's Coil
Mishera (Adept, AP DPS) - Earthshatter Tower
Arohongui (Lavamancer, Hero DPS) - Volcano
Agent Tanya (Gunwitch, AP DPS)
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[Dungeon Defenders II] Mastery II - Little Horn Valley (5 Stars)

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