[Dungeon Defenders II] Mastery I - Assault on Throne Room (5 Stars, No Cores Lost) @Hellwolf36
[Dungeon Defenders II] Mastery I - Assault on Throne Room (5 Stars, No Cores Lost)  @Hellwolf36
Uploaded November 2017 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M1
Map: Throne Room (Assault)

For a Tower Only Map, this map can be incredibly tricky, but it is manageable if you know what you are doing.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- The Throne and the Crystal Cart cannot go below 90% health across all 5 waves
- Only Tower-type Defenses can be used
- All towers constructed cannot be destroyed or sold
- Do all the above within one run

PLAN
=====
A combination of a Poison Dart Tower, Earthshatter and Ramster is enough to handle most small to medium groups. The rest of the DU was spent on the Mystic's Sand Vipers and Serpent Coil so I could use her for all 5 waves. You can also add on Frostbite Towers to slow down enemies.

If you are using this strategy, you can use Earth Toss on your Earthshatters to send enemies into the air for a minor stall or an Abyss Lord to trigger Ramster Breath to punish entire hordes if necessary.

The large attacks that happen near the end of the wave will need hero intervention to either stall and/or kill. Don't stay too focused on them when the bosses come, especially if it is Quibly, Griblok or Slekleon.

If you need a wall for the boss lanes, either build a Volcano, Obelisk or use a Frostbite Tower with a Totem.

CHARACTERS
============
Kasuti - Mystic (AP DPS, Sand Vipers, Serpent Coil)
Shilf - Huntress (AP DPS, Poison Dart Towers)
Jenocres - Abyss Lord (AP DPS, Ramsters)
Mishera - Adept (AP DPS, Earthshatter Tower)
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[Dungeon Defenders II] Mastery I - Assault on Throne Room (5 Stars, No Cores Lost)

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