[Dungeon Defenders II] Mastery IV - Siphon Site D (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery IV - Siphon Site D (5 Stars)  @Hellwolf36
Uploaded January 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M4
Map: Siphon Site D

This map is the 2nd difficult hurdle and one of the most intense challenges you must face in Mastery IV. The real problem is setting up what you need quickly for the first 2 waves. Once you get your strategy up, it is all about being quick with maintenance.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot have any Hero Deaths
- You must complete all Build Phases within 30 seconds or less
- You cannot build more than 1 of a specific Defense
- Do all the above in 1 run

PLAN
=====
Because of the strict time limit, you first 4 heroes must be able to setup as much Defenses and Blockades as possible and at least 1 or 2 of them must be combat ready. The Abyss Lord has the added bonus of setting up defenses instantly, so build his things last. When you are walling the lower stairs, make sure you double wall and Snooki are unable to slip through. 4 Cleavers is all it takes to fail this level.

Like in Mastery III, a combination of barrier piercing towers (Flamethrower, Serpent's Coil, Sand Viper, Ramster, Obelisk) mixed in with auras, nodes and traps can handle most to all opposition. The Obelisk has the added bonus of map-wide range. You will need some extra elbow grease for the Snooki.

Although Snooki are Slowproof, they aren't Stunproof or Freezeproof. Various Stun shards and skills can pacify them long enough for you or other defenses to dispatch them. The Mystic's Call to Madness and petrifying other enemies can cause them to hack at each other.

If a Defense is in the Red zone, immediately get involved, repair or upgrade it and repel any attackers. If you have a Construction shard, this helps immensely. If you got time in between Build Phases, fill in any Defenses so you can save time for the Build Phases.

When traversing the map, watch your step and watch what you fight! All it takes for you to fail the 5 Star is falling into the ditch or Kobolds exploding in your face.

On Wave 5, you have the option of letting your Pressure Valve fall while you fight off the other 3 lanes. Just make sure you build a Blockade you haven't done yet at the steps leading down to the Main Pump to stop any leaks. Until then, make sure the Pressure Valve stays in one piece. This is why the Colossus can be very effective for guarding it.

On Wave 3, one of the lanes will have 20 Kobolds rushing alongside them. On Wave 4, one of the lanes will have 3 Witherbeasts travel alongside other units. Wave 5 will have a large amount of Snooki, a Witherbeast and possibly Gnash the Flame Lance (a boss Snooki who can ignite defenses on hit). Your hero(es) must slay Snooki, Kobolds, Witherbeasts and Geodes as top priority by any means necessary. Crowd Control will be essential to slow down and contain Snooki and their assistance.


HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.
The Angry Nimbus or Proton Beams would work well with this.

Vicious Strikes - Anything that benefits from the increased range. Your Angry Nimbus with this can attack early and the ones in the South can cross lanes if placed correctly.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes. Mine would have been Spike Blockades or World Trees.

CHARACTERS
============
Arohongui - Lavamancer (AP DPS, Oil Geyser, Fissure of Embermount, Maw of the Earth Drake)
Apophis - Mystic (Hero DPS, All Defenses)
Jenocres - Abyss Lord (AP DPS, Colossus, Skeletal Orc, Ramster)
Shilf - Huntress (AP DPS, All Defenses)
Mishera - Adept (AP DPS, Earthshatter Tower, Flamethrower Tower)
Etanaru - Monk (AP DPS, All Defenses)
Yojimbo - Squire (Hero DPS, Spike Blockade)
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[Dungeon Defenders II] Mastery IV - Siphon Site D (5 Stars)

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