[Dungeon Defenders II] Mastery VI - The Throne Room (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery VI - The Throne Room (5 Stars)  @Hellwolf36
Uploaded February 2018 | Updated September 2026, 41 minutes ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M6
Map: The Throne Room

The affixes are pretty lame outside of Diversity. There are many ways you can win this map, just keep in mind you cannot repair things.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot repair any defenses
- You cannot build Anti-Air defenses (Hailstorm and Skyguard Tower)
- You must maintain 10 different types of Defenses during all Combat Phases
- You complete all the above in the same run

PLAN
=====
By diversifying your Blockades, you can cover half or more of your Diversity Quota. Once this is done, you can use the rest on multiple defenses. Obelisks, Volcanos, Weapon Manufacturers, some Auras, Earthshatters and Dryad Defenses can be placed in various locations to handle multiple lanes. This helps with DU Splitting. Reflect Beams can be used to deflect Hex Thrower attacks and adds 1 to the Diversity Quota.

If you wish to further help in DU Splitting, you can let the Window Locks fall and do a Last Stand on the Throne. If you plan on doing this, you will have to kill the air units yourself or setup enough defenses to shoot down the air units themselves.

If you have a Fissures of Embermount with the Embermount Flames servo, these can be placed in front of the Spawners to burn up enemies. A few lanes stretch for some time and you can even kill units effectively before they reach your wall, especially if you do a last stand. If you plan on doing this, make sure you still maintain a Diversity Quota.

If a defense is about to fall, you will either need to upgrade it or sell and replace it.

If you have any Stun or Slow abilities, use them as an opener when attacking Hex Throwers and especially Kobolds directly. A Tier 3 Kobold can deal up to 100k damage to a fully specced Squire and Hex Throwers can spell your doom while you fight dogpiles, Snookis, bosses and other tough enemies.

On wave 3 and onwards, you will be harassed by Dark Assassins. If you have any abilities to break yourself free, then use them. Otherwise, pull them near defenses that can kill them quickly or break their lock fast. A Skyguard Tower in range will be very helpful.

Alongside Hex Throwers, you must keep Kobolds, Witherbeasts and Snooki from doing excessive damage to your defenses as they will also be threats. If you are assaulting Hex Throwers directly, try to pull a few of these enemies into the crossfire to save time. As stated above, be aware of what you are attacking, especially if it is Kobolds.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes.

Thunderstruck - Your most active hero, preferably one with high offensive power. This is a useful shard when trying to keep Dark Assassins pacified long enough to kill them before they disappear.

Destructive Pylon - Give this to 1 of the towers in your Diversity Quota and try to incorporate it with your other defenses.

CHARACTERS
============
Apophis (Mystic, Hero DPS) - Viper's Fangs, Serpent's Coil
Jenocres (Abyss Lord, AP DPS) - Skeletal Orc, Ramster
Yojimbo (Squire, Hero DPS) - Spike BLockade, Training Dummy
Lenneth (Dryad, Hero DPS) - World Tree, Angry Nimbus, Moss Hornet Nest
Cinnamon (Series EV2, AP DPS) - Reflect Beam
Mishera (Adept, AP DPS) - Earthshatter Tower, Flamethrower Tower
Kasuti (Mystic, AP DPS) - Serpent's Coil, Sand Viper
Etanaru (Monk, AP DPS) - Flame Aura, Lightning Strikes Aura
Ngahamu (Lavamancer, AP DPS) - Fissures of Embermount
Shilf (Huntress, AP DPS) - Poison Dart Tower
Tsumiko Kuri (Initiate, AP DPS)
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[Dungeon Defenders II] Mastery VI - The Throne Room (5 Stars)

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