Dodongos Cavern Wrong Warp initial position (PAL) @Hyperion64
Dodongos Cavern Wrong Warp initial position (PAL)  @Hyperion64
Uploaded January 2015 | Updated September 2026, 5 hours ago
setup starts at 0:46
0) get the initial position by facing the corner from the left side when killing King Dodongo
1) sidehop left, jumpslash, shield to stay in place
2) ESS turn left for one frame, turn 180
3) backflip twice, shieldflick, shielddrop a bomb first frame
4) roll, recatch bottle contents (fish is highly recommended)
5) backflip on the second frame of the 9th red flash and OI on the warp

I try to target on the second blue frame after the 8th red flash but you can adjust to different target timing. If you have consistent inputs up to the bottle catch, you can determine the frame by looking at the camera angle before targeting.
I haven't tested PAL specific cutscene pointer adjustments but the intro works definitely.
The setup also works from the other side when you replace every 'left' input with 'right' but the bomb is barely visible in that case.
Non-initial setup can be found at: youtube.com/watch?v=ao40-5o50Ok

Note: The weird colour of King Dodongo occurs when you throw an exploding bomb into his mouth.
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Hyperion64 |

Dodongo's Cavern Wrong Warp initial position (PAL)

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