Uploaded November 2014 | Updated September 2026, 1 hour ago
1) target the right part of the black texture
2) sidehop left, backflip, neutral roll, let go of Z
3) ESS or shieldturn up
4) distance megaflip
5) jumpslash back into out of bounds water
This is a high risk/low reward setup which isn't really useful except you're low on health. The other setup with a midair chu drop is consistent on the PAL version when you replace the two rolls from the corner with a jumpslash.
1) target the right part of the black texture
2) sidehop left, backflip, neutral roll, let go of Z
3) ESS or shieldturn up
4) distance megaflip
5) jumpslash back into out of bounds water
This is a high risk/low reward setup which isn't really useful except you're low on health. The other setup with a midair chu drop is consistent on the PAL version when you replace the two rolls from the corner with a jumpslash.
![Water Temple basement GS (no ZL, Iron Boots) [OoT bingo]
After the ledge clip hold somewhat between up and up-left to swim in the out of bounds water until you drop out. Hold down or down-left to reenter the water, tap down-right to fix the camera and swim next to the middle of the Z-shaped section of the corridor to hit the loading trigger.
Useful for At least 1 GS from each Adult Dungeon. Water Temple basement GS (no ZL, Iron Boots) [OoT bingo]](https://i.ytimg.com/vi/qiSK9lt8UTU/mqdefault.jpg)








![Spirit Temple map after Mirror Shield (no magic, Deku Sticks) [OoT bingo]
The actual setup starts at 1:27.
0) get ISG, target the wall near the torch on the adult side
1) walk all the way left, backflip - neutral roll - retarget
2) sidehop left, sidehop right - neutral roll - retarget, turn right
3) roll, backflip, shielddrop a bomb, sidehop right, shielddrop a bomb
4) keep holding Z and move in front of the torch (try to be at the centre or slightly left of it)
5) equip Hover Boots and backflip twice while shielding to hover
6) shoot an arrow to light the first torch, cancel ISG and jump down to light the second torch
You have roughly 10 seconds after lighting the first torch to light the second one. This saves almost a minute compared to pushing the statue on the child side.
The trickiest part about this setup is moving to the torch in time (it isnt too precise).
My first hover was somewhat early. Youll get more height and less distance if you backflip later which makes aiming a bit easier. First explosion is one of the latest frames that still work. Spirit Temple map after Mirror Shield (no magic, Deku Sticks) [OoT bingo]](https://i.ytimg.com/vi/tjg9Xo3E0h4/mqdefault.jpg)
