Uploaded February 2016 | Updated September 2026, 4 hours ago
After the ledge clip hold somewhat between up and up-left to swim in the out of bounds water until you drop out. Hold down or down-left to reenter the water, tap down-right to fix the camera and swim next to the middle of the Z-shaped section of the corridor to hit the loading trigger.
Useful for At least 1 GS from each Adult Dungeon.
After the ledge clip hold somewhat between up and up-left to swim in the out of bounds water until you drop out. Hold down or down-left to reenter the water, tap down-right to fix the camera and swim next to the middle of the Z-shaped section of the corridor to hit the loading trigger.
Useful for At least 1 GS from each Adult Dungeon.








![Spirit Temple map after Mirror Shield (no magic, Deku Sticks) [OoT bingo]
The actual setup starts at 1:27.
0) get ISG, target the wall near the torch on the adult side
1) walk all the way left, backflip - neutral roll - retarget
2) sidehop left, sidehop right - neutral roll - retarget, turn right
3) roll, backflip, shielddrop a bomb, sidehop right, shielddrop a bomb
4) keep holding Z and move in front of the torch (try to be at the centre or slightly left of it)
5) equip Hover Boots and backflip twice while shielding to hover
6) shoot an arrow to light the first torch, cancel ISG and jump down to light the second torch
You have roughly 10 seconds after lighting the first torch to light the second one. This saves almost a minute compared to pushing the statue on the child side.
The trickiest part about this setup is moving to the torch in time (it isnt too precise).
My first hover was somewhat early. Youll get more height and less distance if you backflip later which makes aiming a bit easier. First explosion is one of the latest frames that still work. Spirit Temple map after Mirror Shield (no magic, Deku Sticks) [OoT bingo]](https://i.ytimg.com/vi/tjg9Xo3E0h4/mqdefault.jpg)

