@BastiaanOlij
  @BastiaanOlij
Bastiaan Olij | Dev stream 33 - Godot engine development @BastiaanOlij | Uploaded February 2021 | Updated October 2024, 3 hours ago.
Tonight we had a look at a prototype cloud shader implemented in Godot 4 by ClayJohn and after that made a start on implementing movement on our dungeon crawler.

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Dev stream 33 - Godot engine developmentStickmanWork stream 1 - Working on our VR EditorGodot XR Tools part 3 - SnapzonesQuick demo of shooting in the TPS VR demoGodot XR Gamejam 2023 Theme announcementDev stream 45 - Archery in Godot VRDev stream 55 - More drums!Dev stream 43 - Working on the dungeon gameDevUpdate 6 - Added homing missilesTimelapse - Procedural modeling in GodotDev stream 51 - Some VR shenanigans

Dev stream 33 - Godot engine development @BastiaanOlij

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