@BastiaanOlij
  @BastiaanOlij
Bastiaan Olij | Godot XR Tools part 3 - Snapzones @BastiaanOlij | Uploaded May 2023 | Updated October 2024, 3 hours ago.
In this video we'll take a look at using snapzones.
These allow the player to attach objects to other objects.

Time codes:
00:00 Introduction
00:25 XR Tools Physics Layers
01:20 Creating our tools board
01:55 Creating our Axe
03:15 Creating a new reusable highlight material
04:10 Creating a snapzone for our Axe
05:25 Adding the Axe snapzone to our board
05:45 Demoing our Axe snapzone
06:10 Creating our gun scene
07:30 Creating our belt/holster snapzones
08:15 Demoing our belt/holster snapzones
08:25 Creating our magazine scene
09:55 Add snapzone, animation and logic for reloading
14:15 Final demo showing reloading

Links:
- github.com/BastiaanOlij/godot-xr-tools-tutorial - GitHub repository for this tutorial
- godotengine.org - Godot Engine website
- godotvr.github.io/godot-xr-tools - Documentation about XR Tools
- godotvr.github.io/godot-xr-tools/docs/physics_layers - Description of physics layers
- opengameart.org/content/low-poly-tools - Tools objects
- opengameart.org/content/lowpoly-pistol - Pistol model
- freesound.org/people/Pjkasinski3/sounds/171614 - Magazine load sound

Join this channel to get access to perks:
youtube.com/channel/UCrbLJYzJjDf2p-vJC011lYw/join

Follow me on Mastodon or Twitter for regular updates:
https://mastodon.gamedev.place/web/@mux213
twitter.com/mux213
Godot XR Tools part 3 - SnapzonesQuick demo of shooting in the TPS VR demoGodot XR Gamejam 2023 Theme announcementDev stream 45 - Archery in Godot VRDev stream 55 - More drums!Dev stream 43 - Working on the dungeon gameDevUpdate 6 - Added homing missilesTimelapse - Procedural modeling in GodotDev stream 51 - Some VR shenanigansGodot VR Weapons tutorial Part 7 teaserAdhoc stream - heightmaps and splatmapsDoing a bit of rejigging on our VR weapons tutorial project

Godot XR Tools part 3 - Snapzones @BastiaanOlij

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER