Dev stream 51 - Some VR shenanigans @BastiaanOlij
Dev stream 51 - Some VR shenanigans  @BastiaanOlij
Uploaded November 2023 | Updated September 2026, 5 days ago
In this stream we have a quick look at setting up a Godot XR project from scratch using Godot 4.1.2 and XR Tools.

I go into a quick overview of the staging system in XR Tools, this is an optional system that provides background loading and scene switching out of the box including a loading screen that is shown while a level loads.

After this we build a simple project where the player can move around.

A small gun prop is added with a simple raycast based shooting mechanism.

Finally we get to the subject I wanted to look at during the stream, implementing a holo sight.

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Bastiaan Olij |

Dev stream 51 - Some VR shenanigans

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