Dev stream 8 - Building a VR space shooter in Godot @BastiaanOlij
Dev stream 8 - Building a VR space shooter in Godot  @BastiaanOlij
Uploaded August 2020 | Updated September 2026, 5 days ago
In tonights stream we dove pretty much straight into building the basics of our NPCs AI. We setup a basic state machine and implemented the first parts of the AI so our enemy ships now patrol a fixed area of space.

The last hour was one mostly filled with open discussions with those in stream talking about VR design issues and such.
Dev stream 8 - Building a VR space shooter in GodotGetting Started with Pico 4 on Godot 4Dev stream 59 - Continuing with the Godot VR go-kart demoAdhoc Live Stream - doing a bit of VR experimentation in GodotDev stream 27 - Godotengine OpenXR developmentDev stream 77 - Getting back into XR Tools v2Dev stream 54 - Continuing on our VR drum rhythm gameAdhoc livestream #2, testing audio and doing a bit more work on VRGodot editor running inside of SteamVR #vr #virtualreality #godotSpace sim update July 19th 2020Dev stream 58 - Creating a bare bones XR demo racing game for GodotGodot VR Weapons tutorial part 4 - animating our gun and adding audio
Bastiaan Olij |

Dev stream 8 - Building a VR space shooter in Godot

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