Dev stream 27 - Godotengine OpenXR development @BastiaanOlij
Dev stream 27 - Godotengine OpenXR development  @BastiaanOlij
Uploaded January 2021 | Updated September 2026, 4 days ago
Tonight I'm going to do a little bit of experimentation with the Godot Engine OpenXR plugin. We're going to have a dive into controller setup and action bindings..

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Bastiaan Olij |

Dev stream 27 - Godotengine OpenXR development

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