Dev stream 45 - Archery in Godot VR @BastiaanOlij
Dev stream 45 - Archery in Godot VR  @BastiaanOlij
Uploaded January 2023 | Updated September 2026, 4 days ago
On this stream we made a fully functional bow in Godot for VR.

You can find the branch with the code written during this stream here:
github.com/BastiaanOlij/godot4_openxr_demo/tree/PlayerBodyTest

This is all written in Godot 4 but the code should be very similar in Godot 3.x

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Dev stream 45 - Archery in Godot VRDev stream 55 - More drums!Dev stream 43 - Working on the dungeon gameGodot XR First Person Controller part 3 - height calibrationGodot XR Spectator ViewDevUpdate 6 - Added homing missilesTimelapse - Procedural modeling in GodotDev stream 51 - Some VR shenanigansGodot VR Weapons tutorial Part 7 teaserAdhoc stream - heightmaps and splatmapsDev stream 80 - Getting back into XR Tools v2Doing a bit of rejigging on our VR weapons tutorial project
Bastiaan Olij |

Dev stream 45 - Archery in Godot VR

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