Uploaded July 2020 | Updated September 2026, 3 weeks ago
Learn how to set up a garment in Marvelous Designer, import it into CRYENGINE, and use the engine’s lighting to show it at its best in our tutorial hosted by Roman Perezogin, one of our Junior Technical Designers.
0:00 Introduction
1:36 Asset Overview
2:44 Setting up a garment in Marvelous Designer
3:45 Exporting OBJ
4:24 Import OBJ in CRYENGINE
05:10 Garment in the Viewport
05:50 Lighting Tips
06:35 Advanced Tips
Follow along with the tutorial by downloading our free asset pack, including mannequins, models, and a CRYENGINE-ready scene by visiting the CRYENGINE Marketplace: cryengine.com/marketplace/product/CEMP-2890
#MarvelousDesigner #HuntContest #AchievedWithCRYENGINE
This tutorial accompanies our Hunt: Showdown 3D Apparel Creation Contest, hosted by Marvelous Designer. Create a garment or outfit for a Legendary Hunter and send us your best screenshot to win prizes in our contest, running until September 15th.
Visit the contest website to find out full details, prizes, and terms and conditions: marvelousdesigner.com/event
Visit Marvelous Designer’s website to get a free 30 day trial of the leading realistic cloth making program for 3D artists:
marvelousdesigner.com
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Learn how to set up a garment in Marvelous Designer, import it into CRYENGINE, and use the engine’s lighting to show it at its best in our tutorial hosted by Roman Perezogin, one of our Junior Technical Designers.
0:00 Introduction
1:36 Asset Overview
2:44 Setting up a garment in Marvelous Designer
3:45 Exporting OBJ
4:24 Import OBJ in CRYENGINE
05:10 Garment in the Viewport
05:50 Lighting Tips
06:35 Advanced Tips
Follow along with the tutorial by downloading our free asset pack, including mannequins, models, and a CRYENGINE-ready scene by visiting the CRYENGINE Marketplace: cryengine.com/marketplace/product/CEMP-2890
#MarvelousDesigner #HuntContest #AchievedWithCRYENGINE
This tutorial accompanies our Hunt: Showdown 3D Apparel Creation Contest, hosted by Marvelous Designer. Create a garment or outfit for a Legendary Hunter and send us your best screenshot to win prizes in our contest, running until September 15th.
Visit the contest website to find out full details, prizes, and terms and conditions: marvelousdesigner.com/event
Visit Marvelous Designer’s website to get a free 30 day trial of the leading realistic cloth making program for 3D artists:
marvelousdesigner.com
----------------------------------------------------------------------------
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at cryengine.com
Subscribe: youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: twitter.com/cryengine
Follow us on Facebook: facebook.com/cryengineofficial
Join the discussion on our Forum: forum.cryengine.com and/or CRYENGINE Discord: discord.gg/cryengine
Browse our Marketplace: cryengine.com/marketplace

![C++ Animations Code: Jumping and Landing - CRYENGINE Summer Academy S1E8 - [Tutorial]
In this episode, Support Engineer Joshua Nuttall introduces you to the simple animation code mechanics used in Breeze. You’ll be shown how to create a simple Jump animation in code. And, as they say, what goes up must come down, so you’ll also be shown how to add a landing animation into the mix, as well as how to create an extendable setup for you to explore with your character. Using the fuel can in Breeze as an example, you’ll also be shown how to animate attachments being added to your character too.
This practical tutorial lasts just under 30 minutes and shows you how to code, set and tweak the parameters for animation, and set idling animations for when no movement is taking place.
00:00 Intro
02:26 Creating Variables
04:32 Reset Animations
05:31 Init Variables
06:44 Initialize
08:13 Reset Event
09:52 Update Animations
19:50 Setting Variables
21:08 Testing Animation
22:05 Attaching fuel to character
26:10 Testing Fuel Attachment
26:50 Outro
Make sure to bookmark the Playlist to keep up-to-date and check out the previous episodes to learn even more from the CRYENGINE Summer Academy 2021:
https://www.youtube.com/playlist?list=PLpCgy91Y5vMthPN4vM2ETwbfVybkUV-1D
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join the discussion on our Forum: https://forum.cryengine.com/ and/or CRYENGINE Discord: https://discord.gg/cryengine
Browse our Marketplace: https://www.cryengine.com/marketplace
#cpp #coding #animations #cryengine C++ Animations Code: Jumping and Landing - CRYENGINE Summer Academy S1E8 - [Tutorial]](https://i.ytimg.com/vi/Ybg3v7X4VJ4/mqdefault.jpg)








![Intro to Cinematic Storytelling [Part 2]
In this webinar Crytek Artist Joe Garth focuses on Cinematic Language and lighting techniques, and general tips for how to make things look good. He talks you through various cinematic terminology, like the different shot types, rules of composition and framing. He also takes a look at CRYENGINEs powerful atmospherics and lighting and how to use techniques like rim lighting and depth of field to draw focus or attention to certain areas of the frame.
CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Become an Insider: https://www.cryengine.com/get-cryengine/memberships
Join our Forums: https://forum.cryengine.com/
Browse our Marketplace: https://www.cryengine.com/marketplace Intro to Cinematic Storytelling [Part 2]](https://i.ytimg.com/vi/axOgIaPRMwU/mqdefault.jpg)