FlappyBoid Introduction to CRYENGINE - Chapter 1 part 3: Scripting Game Mechanics @cryengine
FlappyBoid Introduction to CRYENGINE - Chapter 1 part 3: Scripting Game Mechanics  @cryengine
Uploaded August 2018 | Updated September 2026, 3 weeks ago
TimeCode Topic
0:00 Adding comments to Flow Graph scripts
1:45 Changing Flow Graph comment box colors
2:04 Disabling the GameSDK shooter player
2:21 Add a spawn point to a level
3:14 Adding an entity node to a Flow Graph
4:30 Disarming the GameSDK shooter player
5:28 Preventing the GameSDK shooter player from moving
6:30 Hiding the GameSDK player HUD
6:46 Setting a Console Variable (cVar) using the Console tool
7:59 Setting a Console Variable during game using Flow Graph
9:25 Adding a game camera
12:44 Disabling a Flow Graph connector without removing it
14:14 Setting a camera entity as the Editor camera

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FlappyBoid Introduction to CRYENGINE - Chapter 1 part 3: Scripting Game Mechanics

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