Uploaded May 2022 | Updated September 2026, 3 weeks ago
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at cryengine.com
0:00 Introduction
3:15 Additional updates to LTS in the future?
6:52 How long will LTS be supported?
10:48 Will we have more modular game components?
13:21 Will there be any Asset Updates for LTS?
17:19 Can we expect an Oculus APK extrension or support for consoles?
23:25 Maintenance of features in the editor, like any visual scripting tools?
28:28 Tutorials on the new features of LTS?
31:00 Raytracing in CRYENGINE
32:55 DirectX 12 support in LTS?
34:50 Why did we decide to delete older CRYENGINE versions?
40:18 Ambassador Programm for our CRYENGINE versions!
55:00 Any new updates to the CRYENGINE.com?
1:00:00 Outro
The AMA was a great open forum with a wide range of areas covered, and we would like to take this moment to thank everyone again for participating.
Will we have additional updates to LTS and how long will it be supported?
Have a listen to our AMA & if you want to ask questions please join our discord server!
Topics discussed included the forthcoming 5.7 Long Term Support Update, future CRYENGINE Beta program for licensees and partners, the transition of the CRYENGINE Marketplace to a free asset database, and general game dev and marketing support for indie game developers. The high-level vision for the future of the engine also featured, including discussions about tool integrations that the team is looking into, improving the engine's user experience, and new and emerging technologies.
Subscribe: youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: twitter.com/cryengine
Follow us on Facebook: facebook.com/cryengineofficial
Join the discussion on our Forum: forum.cryengine.com and/or CRYENGINE Discord: discord.gg/cryengine
Browse our Marketplace: cryengine.com/marketplace
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at cryengine.com
0:00 Introduction
3:15 Additional updates to LTS in the future?
6:52 How long will LTS be supported?
10:48 Will we have more modular game components?
13:21 Will there be any Asset Updates for LTS?
17:19 Can we expect an Oculus APK extrension or support for consoles?
23:25 Maintenance of features in the editor, like any visual scripting tools?
28:28 Tutorials on the new features of LTS?
31:00 Raytracing in CRYENGINE
32:55 DirectX 12 support in LTS?
34:50 Why did we decide to delete older CRYENGINE versions?
40:18 Ambassador Programm for our CRYENGINE versions!
55:00 Any new updates to the CRYENGINE.com?
1:00:00 Outro
The AMA was a great open forum with a wide range of areas covered, and we would like to take this moment to thank everyone again for participating.
Will we have additional updates to LTS and how long will it be supported?
Have a listen to our AMA & if you want to ask questions please join our discord server!
Topics discussed included the forthcoming 5.7 Long Term Support Update, future CRYENGINE Beta program for licensees and partners, the transition of the CRYENGINE Marketplace to a free asset database, and general game dev and marketing support for indie game developers. The high-level vision for the future of the engine also featured, including discussions about tool integrations that the team is looking into, improving the engine's user experience, and new and emerging technologies.
Subscribe: youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: twitter.com/cryengine
Follow us on Facebook: facebook.com/cryengineofficial
Join the discussion on our Forum: forum.cryengine.com and/or CRYENGINE Discord: discord.gg/cryengine
Browse our Marketplace: cryengine.com/marketplace





![Intro to Cinematic Storytelling [Part 2]
In this webinar Crytek Artist Joe Garth focuses on Cinematic Language and lighting techniques, and general tips for how to make things look good. He talks you through various cinematic terminology, like the different shot types, rules of composition and framing. He also takes a look at CRYENGINEs powerful atmospherics and lighting and how to use techniques like rim lighting and depth of field to draw focus or attention to certain areas of the frame.
CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Become an Insider: https://www.cryengine.com/get-cryengine/memberships
Join our Forums: https://forum.cryengine.com/
Browse our Marketplace: https://www.cryengine.com/marketplace Intro to Cinematic Storytelling [Part 2]](https://i.ytimg.com/vi/axOgIaPRMwU/mqdefault.jpg)



![Creating and implementing a crosshair [UI Tutorial Part 1] - CRYENGINE 5.7 LTS
Our new UI tutorial series hosted by Tutorial Author Nicholas Gillen begins by showing you how to create a crosshair in CRYENGINE 5.7 LTS.
Learn how to master UI with our new tutorial series. Hosted by CRYENGINE Video Producer and Tutorial Author Nicholas Gillen, the series will give you broad and deep practical knowledge about how UI functions are implemented in CRYENGINE 5.7 LTS and an understanding of what has changed since previous versions of the engine.
00:00 Introduction
00:40 Software Requirements
01:10 Tutorial Steps
01:49 Creating a .cryproject
02:21 Adobe Animate Project Settings
04:20 Creating a Static Crosshair
06:32 Exporting the Crosshair
08:00 Converting the Crosshair .swf to a .gfx
10:14 Directory Structure
10:29 Creating and Explaining the .xml
14:52 Adding CryScaleForm line to .cryproject file
15:42 Implementing the Crosshair into CRYENGINE
18:12 Animated Crosshair Intro
18:38 Adobe Animate Project Settings
19:07 Creating Animated Crosshair in Adobe Animate
23:22 Applying Action Script 3.0 to Crosshair
26:10 Exporting the Animated Crosshair
26:25 Converting the Animated Crosshair .swf to a .gfx
27:07 Directory Structure
27:25 Creating an .xml With Functions
29:40 Adding the Animated Crosshair in CRYENGINE
33:35 Outro
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join the discussion on our Forum: https://forum.cryengine.com/ and/or CRYENGINE Discord: https://discord.gg/cryengine
Browse our Marketplace: https://www.cryengine.com/marketplace
#CRYENGINE #UI #CROSSHAIR Creating and implementing a crosshair [UI Tutorial Part 1] - CRYENGINE 5.7 LTS](https://i.ytimg.com/vi/cyi5SqshwSc/mqdefault.jpg)
