Character Stats in Unity #3 - Final Adjustments & Asset Store Announcement @Kryzarel
Character Stats in Unity #3 - Final Adjustments & Asset Store Announcement  @Kryzarel
Uploaded December 2017 | Updated September 2026, 2 weeks ago
In this video we finish our stat system by making it more extendable and making stats show in the Unity inspector.
There's also a text version of this tutorial: forum.unity.com/threads/tutorial-character-stats-aka-attributes-system.504095

Part 1: youtu.be/SH25f3cXBVc
Part 2: youtu.be/uvOSx5FzDnU

I do realize Brackeys made a system quite similar to this one in the following video: youtu.be/e8GmfoaOB4Y.
But that version was slightly simpler, I hope this one goes a few steps further :)

Stats like Strength, Intelligence and Dexterity, have become staples in many games. And when we're getting +5 Strength from an item, -10% from a debuff and +15% from a talent, it's nice to have a system that keeps track of all those modifiers in an organized fashion.

Music by TeknoAXE:
00:00 Retro Future Nights (youtu.be/D_jQLR6zq30)
02:48 Stripped to the Bones (youtu.be/xfYRTmoNwAE)
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Character Stats in Unity #3 - Final Adjustments & Asset Store Announcement

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