Uploaded January 2024 | Updated September 2026, 8 hours ago
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
Berkut doesn't have any growth rates in game since he's a boss unit, but he can easily be given some based on his stats as a boss. Some of his HP Growth was reallocated to his Spd since Boss HP stats are inflated and he's very slow. One thing to note about the FE2/FE15 units is that their Res Stats are abysmal. So, for these units, their Res growth is set based on their endurance stat in FE15. Since Berkut doesn't have one, I just gave him the average endurance stat which is 0.5. Each unit is given 10% to their Res stat for every 0.05 over 0.35. So, in Berkut's case, he is 0.15 over which means his Res growth is set to 30%. Props to the folks in my discord for coming up with this idea! Moving onto his build: His stats don't jump off the page when you take a quick glance, but his main thing is that he gets Pavise from his personal weapon, Kriemhild (Pavise is only active when Kriemhild is equipped). This gives him some insane bulk since he also has access to Renewal from his Blessed Ring, which can help him with the war of attrition against many units. He also has access to Insight and Vigilance from his support with Rinea, which helps shore up his accuracy issues. The avoid is nice from Vigilance, but it doesn't really affect him too much with his poor 132 Base Avoid; so the main draw from it is the +20 Crit Avoid. His other ring, Keepsake Ring, gives him +5 Skl/Lck/Res, and his other Combat Art, Wildfire, gives him another +10 to his Lck (Yes, his Lck without any stat bonuses was at a measly 17!). Getting to his offense, he is no slouch with close to 70 Str and a weapon that can be used from 1-3 range which makes him a terrifying unit to fight from range. So, his main strategy is to start with Kriemhild, hope that Pavise bails him out, and if he needs some extra accuracy to finish a unit off, swap to Wishblade for the extra 18 hit.
Berkut's Stats
HP: 97
Str: 67
Mag: 15
Skill: 51
Spd: 50
Luck: 32
Def: 51
Res: 39
The skills that I gave him were as follows:
Renewal: From his Blessed Ring.
Insight/Vigilance: From his Support bonus with Rinea in his final boss fight.
+10 Luck: From his Combat Art, Wildfire.
Pavise: From Phantasm only when he is equipped with Kriemhild.
Weapons:
Kriemhild:
Hit: 85%
Mt: 17
Crit: 0%
Kriemhild, as with a lot of other weapons that come in from other games, is rather weak on the Mt Side of things. I just boosted it up to a serviceable amount from 10 to 17. Also, one thing to note is that it comes with a 1-3 range and the skill, Pavise, when equipped.
Music:
The Scions' Dance In Purgatory - Fire Emblem Echoes: Shadows of Valentia
Fiery Ambitions (DE Ver.) - Rivals of Aether
Seductive Shudder - Sen no Kiseki
Decisive Battle III - Octopath Traveler Champions of the Continent
Scrap And Build Ourselves From Revolution - Eternal Sonata
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Oliver
00:07 Sephiran
00:24 Elincia
00:48 Geoffrey
00:58 Gareth
01:21 Pelleas
02:02 Brom
02:33 Danved
02:47 Nasir
02:57 Mist
03:23 Giffca
03:40 Aran
03:55 Tibarn
04:51 Oscar
05:05 Leanne
05:19 Mia
05:37 Vika
05:56 Nealuchi
06:33 Volug
06:57 Ena
07:12 Calill
07:32 Meg
07:50 Tormod
08:14 Marcia
08:29 Rolf
08:43 Leonardo
08:48 Hetzel
08:54 Ulki
09:02 Jill
09:16 Shinon
10:24 Ranulf
10:41 Titania
11:00 Kyza
11:28 Tanith
11:39 Tauroneo
12:07 Black Knight
12:24 Heather
12:41 Rafiel
12:56 Soren
13:13 Muarim
13:28 Sanaki
13:42 Volke
14:00 Levail
14:15 Lyre
14:26 Renning
14:46 Edward
15:00 Lekain
15:07 Makalov
15:42 Mordecai
16:17 Rhys
16:32 Laura
16:52 Bastian
17:09 Nailah
17:16 Nephenee
17:30 Sigrun
17:41 Ashera
18:08 Lethe
18:28 Kurthnaga
18:46 Dheginsea
19:01 Gatrie
19:13 Zihark
19:33 Boyd
19:51 Ike
20:06 Sothe
20:23 Janaff
20:36 Reyson
20:52 Caineghis
21:16 Izuka
21:23 Astrid
21:39 Nolan
21:50 Naesala
22:21 Fiona
22:54 Micaiah
23:27 Skrimir
24:17 Haar
24:29 Stefan
24:45 Kieran
24:58 Lucia
25:10 Ilyana
25:25 Record
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
Berkut doesn't have any growth rates in game since he's a boss unit, but he can easily be given some based on his stats as a boss. Some of his HP Growth was reallocated to his Spd since Boss HP stats are inflated and he's very slow. One thing to note about the FE2/FE15 units is that their Res Stats are abysmal. So, for these units, their Res growth is set based on their endurance stat in FE15. Since Berkut doesn't have one, I just gave him the average endurance stat which is 0.5. Each unit is given 10% to their Res stat for every 0.05 over 0.35. So, in Berkut's case, he is 0.15 over which means his Res growth is set to 30%. Props to the folks in my discord for coming up with this idea! Moving onto his build: His stats don't jump off the page when you take a quick glance, but his main thing is that he gets Pavise from his personal weapon, Kriemhild (Pavise is only active when Kriemhild is equipped). This gives him some insane bulk since he also has access to Renewal from his Blessed Ring, which can help him with the war of attrition against many units. He also has access to Insight and Vigilance from his support with Rinea, which helps shore up his accuracy issues. The avoid is nice from Vigilance, but it doesn't really affect him too much with his poor 132 Base Avoid; so the main draw from it is the +20 Crit Avoid. His other ring, Keepsake Ring, gives him +5 Skl/Lck/Res, and his other Combat Art, Wildfire, gives him another +10 to his Lck (Yes, his Lck without any stat bonuses was at a measly 17!). Getting to his offense, he is no slouch with close to 70 Str and a weapon that can be used from 1-3 range which makes him a terrifying unit to fight from range. So, his main strategy is to start with Kriemhild, hope that Pavise bails him out, and if he needs some extra accuracy to finish a unit off, swap to Wishblade for the extra 18 hit.
Berkut's Stats
HP: 97
Str: 67
Mag: 15
Skill: 51
Spd: 50
Luck: 32
Def: 51
Res: 39
The skills that I gave him were as follows:
Renewal: From his Blessed Ring.
Insight/Vigilance: From his Support bonus with Rinea in his final boss fight.
+10 Luck: From his Combat Art, Wildfire.
Pavise: From Phantasm only when he is equipped with Kriemhild.
Weapons:
Kriemhild:
Hit: 85%
Mt: 17
Crit: 0%
Kriemhild, as with a lot of other weapons that come in from other games, is rather weak on the Mt Side of things. I just boosted it up to a serviceable amount from 10 to 17. Also, one thing to note is that it comes with a 1-3 range and the skill, Pavise, when equipped.
Music:
The Scions' Dance In Purgatory - Fire Emblem Echoes: Shadows of Valentia
Fiery Ambitions (DE Ver.) - Rivals of Aether
Seductive Shudder - Sen no Kiseki
Decisive Battle III - Octopath Traveler Champions of the Continent
Scrap And Build Ourselves From Revolution - Eternal Sonata
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Oliver
00:07 Sephiran
00:24 Elincia
00:48 Geoffrey
00:58 Gareth
01:21 Pelleas
02:02 Brom
02:33 Danved
02:47 Nasir
02:57 Mist
03:23 Giffca
03:40 Aran
03:55 Tibarn
04:51 Oscar
05:05 Leanne
05:19 Mia
05:37 Vika
05:56 Nealuchi
06:33 Volug
06:57 Ena
07:12 Calill
07:32 Meg
07:50 Tormod
08:14 Marcia
08:29 Rolf
08:43 Leonardo
08:48 Hetzel
08:54 Ulki
09:02 Jill
09:16 Shinon
10:24 Ranulf
10:41 Titania
11:00 Kyza
11:28 Tanith
11:39 Tauroneo
12:07 Black Knight
12:24 Heather
12:41 Rafiel
12:56 Soren
13:13 Muarim
13:28 Sanaki
13:42 Volke
14:00 Levail
14:15 Lyre
14:26 Renning
14:46 Edward
15:00 Lekain
15:07 Makalov
15:42 Mordecai
16:17 Rhys
16:32 Laura
16:52 Bastian
17:09 Nailah
17:16 Nephenee
17:30 Sigrun
17:41 Ashera
18:08 Lethe
18:28 Kurthnaga
18:46 Dheginsea
19:01 Gatrie
19:13 Zihark
19:33 Boyd
19:51 Ike
20:06 Sothe
20:23 Janaff
20:36 Reyson
20:52 Caineghis
21:16 Izuka
21:23 Astrid
21:39 Nolan
21:50 Naesala
22:21 Fiona
22:54 Micaiah
23:27 Skrimir
24:17 Haar
24:29 Stefan
24:45 Kieran
24:58 Lucia
25:10 Ilyana
25:25 Record









![Average Stats Finale - Julia
Average Stats Finale Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: https://bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Julia, as you can see below, has some extreme peaks and valleys in her stats. In particular, her HP and Res are great, while her Mag is ridiculously high. Everything else about her is well below average for units in this series. However, she is still one of the strongest mages in this series because of one, her skill set, and two, her weapon of choice. Lets start with the weapon. Naga, a 30 Mt tome with her 100+ Mag, is a good start, but the thing that makes it broken is the fact that it gives her +20 to Skl, Spd, Def, and Res. This turns her low stats other than Res into respectable levels and lets her double a lot of the units here. Her hit rate is still quite low with it equipped since it only has 80% hit, and her base hit rate is kind of low thanks to her low Lck. However, when getting to her skills, youll see that it wont be as much of a problem anymore thanks to her having Adept, which gives her more chances to hit her opponents with her low accuracy. And if that didnt seem broken enough to you, she also has Nihil, essentially removing any risk of extra damage from skills, be it mastery or not. This means the only way to knock Julia out is to either dodge all of her attacks, which is easier said than done with Adept on the table for her, or to get a crit against her and have enough damage to one-shot her. The latter is a little bit easier for the units in the series to do since most of the units in the series had their crit rates enhanced from either Crit skills or just more Skl in general. So, if the units cant one-shot her with Killer weapons, they can typically do enough with their SS weapons with an Ok to solid chance to crit, since her bulk is still quite bad even with the extra 20 Def from Naga. Its also easier for them to do as she has such low Lck, meaning that units have a higher chance to crit, and she wont be able to initiate very often, giving units a Hail Mary against her before she can nuke them.
Julias Stats
HP: 106
Str: 14
Mag: 101
Skl: 45
Spd: 47
Lck: 31
Def: 17
Res: 61
Skills:
Adept
Nihil
Pursuit (+5 Spd)
Weapons:
Naga:
Hit: 80%
Mt: 30
Crit: 0%
1-2 Range
+20 Skl/Spd/Def/Res when equipped.
Music:
Snow Sisters - Under Night In-Birth II [Sys:Celes]
Jungle Joyride (Night) - Sonic Unleashed
Adventures End - Mario & Luigi: Dream Team
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASF Info: https://bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: https://bit.ly/4k6asD5
Timestamps:
00:00 Tormod
00:11 Mordecai
00:19 Rolf
00:28 Volug
00:54 Volke
01:01 Mia
01:12 Rafiel
01:29 Levail
01:37 Reyson
01:53 Zihark
02:15 Calill
02:25 Tibarn
02:32 Bastian
02:42 Leonardo
02:51 Marcia
03:01 Lethe
03:10 Jarod
03:21 Kyza
03:30 Haar
03:38 Gareth
03:49 Valtome
04:01 Lyre
04:27 Meg
04:39 Dheginsea
04:50 Renning
05:00 Giffca
05:09 Stefan
05:22 Hetzel
05:31 Fiona
05:43 Ranulf
05:52 Nailah
06:01 Janaff
06:12 Ulki
06:19 Geoffrey
06:31 Largo
06:38 Ike
06:47 Naesala
06:57 Brom
07:06 Oscar
07:18 Shinon
07:28 Edward
07:35 Rhys
07:51 Nasir
08:01 Nealuchi
08:09 Oliver
08:21 Laura
08:40 Izuka
09:05 Sothe
09:13 Nephenee
09:23 Muarim
09:32 Ashera
10:05 Aran
10:12 Pelleas
10:22 Titania
10:30 Elincia
10:46 Nolan
10:55 Skrimir
11:04 Sigrun
11:12 Ilyana
11:22 Danved
11:31 Astrid
11:58 Mist
12:10 Vika
12:41 Makalov
12:53 Lekain
13:05 Ludveck
13:14 Tanith
13:21 Sephiran
13:39 Ena
13:50 Micaiah
14:02 Heather
14:16 Sanaki
14:29 Kieran
14:39 Caineghis
14:47 Kurthnaga
14:58 Leanne
15:29 Boyd
15:37 Veyona
15:51 Lucia
16:16 Jill
16:26 Tauroneo
16:33 Black Knight
16:43 Gatrie
16:50 Soren
17:05 Record Average Stats Finale - Julia](https://i.ytimg.com/vi/nWBpS96_8KU/mqdefault.jpg)
