Uploaded November 2025 | Updated September 2026, 13 hours ago
Average Stats Finale Playlist: bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Izuka in the last series was a complete joke unit, losing most of his matchups. In this series it's a little different since his stats were really helped out by the new way that I did boss units. Particularly his hit rate, which is something he needs, having access to Dark magic. He also gets Thunder access from the way that I did affinity in this series, giving him a more accurate SS tome to use. But perhaps the most important thing for him is the inclusion of his summons that he uses in his boss chapter in Part IV. I put a big explanation below if you're interested; there are a lot of mechanics with his summons in particular. Getting back to his stats and playstyle, he first starts out with the summon and then hopes that he has enough Lck to initiate against the enemy unit. If he doesn't, it's likely curtains for him unless he's up against a magic unit since his Res is quite high. He does have a mechanic with his summons where he gets access to Shade in certain scenarios, so he does actually initiate more than you'd expect. His Flare damage is quite good as well, getting into the mid 80s, so if his summon does enough damage before the fight starts, he has a lot of win conditions. But at the end of the day, low Spd, bad bulk, and low base initiation is not a winning formula.
Summon mechanics:
He gets access to 3 of the 5 Feral Ones Laguz for his summons: Cat, Hawk, and Dragon. The way that his summons work is that before each fight between him and the unit he is facing, one of the summons initiates against the enemy unit for some damage. The way I decide which summon is used against a particular unit is based on how many characters a unit has in their name. So, units with 3, 6, 9, etc., will face the Cat; 4, 7, 10, etc., will face the Hawk; and 5, 8, 11, etc., will face the Dragon. Meaning Ike faces the Cat, Mist faces the Hawk, etc. This is to simulate a random effect since Izuka just summons them randomly in his chapter. After the summon has been defeated, the initiation plays out like normal, where the unit with higher Lck initiates first. Something to note is that if Izuka is the one who initiates first after the summon is defeated, the unit that defeated the summon does NOT have to stay equipped with the same weapon that they used to defeat them. It just plays out like normal initiation rules after the summon has been defeated. However, if the summon has not been defeated, which is very unlikely since they all have 1 HP and 0 Def/Res, the enemy unit must defeat them on their turn, meaning they are stuck with the weapon they use in that fight. The last thing to talk about with his summons is that if the summon is unable to damage the enemy unit (0% chance to hit or deal 0 damage), the summon fight is skipped and the summoner, Izuka, gets the properties of Shade, which lets him decide the turn order. In the video, if you just see the battle forecast for a few seconds and nothing else, those are the situations where he gains Shade.
Izuka's Stats
HP: 73
Str: 25
Mag: 69
Skl: 57
Spd: 48
Lck: 39
Def: 33
Res: 65
Music:
Abyssal Badlands - Pokémon Super Mystery Dungeon
Forest of Wandering - Fire Emblem Echoes: Shadows of Valentia
Synchronized City - Persona Q2 New Cinema Labyrinth
The Giants - Bayonetta 2
The Mind of Izuka - Fire Emblem: Radiant Dawn
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASF Info: bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: bit.ly/4k6asD5
Timestamps:
00:00 Leanne
00:24 Stefan
00:41 Levail
01:00 Lethe
01:32 Nealuchi
01:47 Nolan
02:01 Calill
02:15 Ashera
02:53 Kieran
03:17 Heather
03:35 Aran
03:52 Marcia
04:08 Haar
04:18 Lucia
04:40 Gareth
04:55 Titania
05:03 Rafiel
05:26 Pelleas
06:00 Largo
06:19 Caineghis
06:28 Rhys
06:43 Skrimir
07:04 Ike
07:21 Mist
07:33 Boyd
07:50 Tormod
08:07 Sanaki
08:22 Nailah
08:33 Laura
09:03 Veyona
09:40 Oliver
10:27 Janaff
10:44 Volke
11:01 Soren
11:17 Naesala
11:33 Geoffrey
11:46 Nasir
12:05 Ena
12:31 Giffca
12:44 Ilyana
13:08 Sigrun
13:17 Astrid
13:27 Ludveck
13:44 Leonardo
14:01 Volug
14:21 Nephenee
14:41 Mia
14:51 Sephiran
15:13 Fiona
15:27 Makalov
15:46 Shinon
16:03 Renning
16:18 Lekain
16:44 Elincia
16:54 Zihark
17:13 Brom
17:25 Lyre
17:28 Danved
17:44 Gatrie
17:59 Rolf
18:12 Meg
18:24 Jill
18:42 Tauroneo
19:07 Hetzel
19:21 Reyson
19:57 Mordecai
20:13 Tanith
20:25 Tibarn
20:52 Ulki
21:15 Valtome
22:04 Black Knight
22:20 Sothe
22:35 Muarim
22:51 Jarod
23:10 Bastian
23:30 Edward
23:40 Kyza
23:53 Kurthnaga
24:12 Vika
24:41 Oscar
24:54 Micaiah
25:30 Ranulf
25:40 Dheginsea
26:13 Record
Average Stats Finale Playlist: bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Izuka in the last series was a complete joke unit, losing most of his matchups. In this series it's a little different since his stats were really helped out by the new way that I did boss units. Particularly his hit rate, which is something he needs, having access to Dark magic. He also gets Thunder access from the way that I did affinity in this series, giving him a more accurate SS tome to use. But perhaps the most important thing for him is the inclusion of his summons that he uses in his boss chapter in Part IV. I put a big explanation below if you're interested; there are a lot of mechanics with his summons in particular. Getting back to his stats and playstyle, he first starts out with the summon and then hopes that he has enough Lck to initiate against the enemy unit. If he doesn't, it's likely curtains for him unless he's up against a magic unit since his Res is quite high. He does have a mechanic with his summons where he gets access to Shade in certain scenarios, so he does actually initiate more than you'd expect. His Flare damage is quite good as well, getting into the mid 80s, so if his summon does enough damage before the fight starts, he has a lot of win conditions. But at the end of the day, low Spd, bad bulk, and low base initiation is not a winning formula.
Summon mechanics:
He gets access to 3 of the 5 Feral Ones Laguz for his summons: Cat, Hawk, and Dragon. The way that his summons work is that before each fight between him and the unit he is facing, one of the summons initiates against the enemy unit for some damage. The way I decide which summon is used against a particular unit is based on how many characters a unit has in their name. So, units with 3, 6, 9, etc., will face the Cat; 4, 7, 10, etc., will face the Hawk; and 5, 8, 11, etc., will face the Dragon. Meaning Ike faces the Cat, Mist faces the Hawk, etc. This is to simulate a random effect since Izuka just summons them randomly in his chapter. After the summon has been defeated, the initiation plays out like normal, where the unit with higher Lck initiates first. Something to note is that if Izuka is the one who initiates first after the summon is defeated, the unit that defeated the summon does NOT have to stay equipped with the same weapon that they used to defeat them. It just plays out like normal initiation rules after the summon has been defeated. However, if the summon has not been defeated, which is very unlikely since they all have 1 HP and 0 Def/Res, the enemy unit must defeat them on their turn, meaning they are stuck with the weapon they use in that fight. The last thing to talk about with his summons is that if the summon is unable to damage the enemy unit (0% chance to hit or deal 0 damage), the summon fight is skipped and the summoner, Izuka, gets the properties of Shade, which lets him decide the turn order. In the video, if you just see the battle forecast for a few seconds and nothing else, those are the situations where he gains Shade.
Izuka's Stats
HP: 73
Str: 25
Mag: 69
Skl: 57
Spd: 48
Lck: 39
Def: 33
Res: 65
Music:
Abyssal Badlands - Pokémon Super Mystery Dungeon
Forest of Wandering - Fire Emblem Echoes: Shadows of Valentia
Synchronized City - Persona Q2 New Cinema Labyrinth
The Giants - Bayonetta 2
The Mind of Izuka - Fire Emblem: Radiant Dawn
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASF Info: bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: bit.ly/4k6asD5
Timestamps:
00:00 Leanne
00:24 Stefan
00:41 Levail
01:00 Lethe
01:32 Nealuchi
01:47 Nolan
02:01 Calill
02:15 Ashera
02:53 Kieran
03:17 Heather
03:35 Aran
03:52 Marcia
04:08 Haar
04:18 Lucia
04:40 Gareth
04:55 Titania
05:03 Rafiel
05:26 Pelleas
06:00 Largo
06:19 Caineghis
06:28 Rhys
06:43 Skrimir
07:04 Ike
07:21 Mist
07:33 Boyd
07:50 Tormod
08:07 Sanaki
08:22 Nailah
08:33 Laura
09:03 Veyona
09:40 Oliver
10:27 Janaff
10:44 Volke
11:01 Soren
11:17 Naesala
11:33 Geoffrey
11:46 Nasir
12:05 Ena
12:31 Giffca
12:44 Ilyana
13:08 Sigrun
13:17 Astrid
13:27 Ludveck
13:44 Leonardo
14:01 Volug
14:21 Nephenee
14:41 Mia
14:51 Sephiran
15:13 Fiona
15:27 Makalov
15:46 Shinon
16:03 Renning
16:18 Lekain
16:44 Elincia
16:54 Zihark
17:13 Brom
17:25 Lyre
17:28 Danved
17:44 Gatrie
17:59 Rolf
18:12 Meg
18:24 Jill
18:42 Tauroneo
19:07 Hetzel
19:21 Reyson
19:57 Mordecai
20:13 Tanith
20:25 Tibarn
20:52 Ulki
21:15 Valtome
22:04 Black Knight
22:20 Sothe
22:35 Muarim
22:51 Jarod
23:10 Bastian
23:30 Edward
23:40 Kyza
23:53 Kurthnaga
24:12 Vika
24:41 Oscar
24:54 Micaiah
25:30 Ranulf
25:40 Dheginsea
26:13 Record




![Average Stats Finale - Julia
Average Stats Finale Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: https://bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Julia, as you can see below, has some extreme peaks and valleys in her stats. In particular, her HP and Res are great, while her Mag is ridiculously high. Everything else about her is well below average for units in this series. However, she is still one of the strongest mages in this series because of one, her skill set, and two, her weapon of choice. Lets start with the weapon. Naga, a 30 Mt tome with her 100+ Mag, is a good start, but the thing that makes it broken is the fact that it gives her +20 to Skl, Spd, Def, and Res. This turns her low stats other than Res into respectable levels and lets her double a lot of the units here. Her hit rate is still quite low with it equipped since it only has 80% hit, and her base hit rate is kind of low thanks to her low Lck. However, when getting to her skills, youll see that it wont be as much of a problem anymore thanks to her having Adept, which gives her more chances to hit her opponents with her low accuracy. And if that didnt seem broken enough to you, she also has Nihil, essentially removing any risk of extra damage from skills, be it mastery or not. This means the only way to knock Julia out is to either dodge all of her attacks, which is easier said than done with Adept on the table for her, or to get a crit against her and have enough damage to one-shot her. The latter is a little bit easier for the units in the series to do since most of the units in the series had their crit rates enhanced from either Crit skills or just more Skl in general. So, if the units cant one-shot her with Killer weapons, they can typically do enough with their SS weapons with an Ok to solid chance to crit, since her bulk is still quite bad even with the extra 20 Def from Naga. Its also easier for them to do as she has such low Lck, meaning that units have a higher chance to crit, and she wont be able to initiate very often, giving units a Hail Mary against her before she can nuke them.
Julias Stats
HP: 106
Str: 14
Mag: 101
Skl: 45
Spd: 47
Lck: 31
Def: 17
Res: 61
Skills:
Adept
Nihil
Pursuit (+5 Spd)
Weapons:
Naga:
Hit: 80%
Mt: 30
Crit: 0%
1-2 Range
+20 Skl/Spd/Def/Res when equipped.
Music:
Snow Sisters - Under Night In-Birth II [Sys:Celes]
Jungle Joyride (Night) - Sonic Unleashed
Adventures End - Mario & Luigi: Dream Team
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASF Info: https://bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: https://bit.ly/4k6asD5
Timestamps:
00:00 Tormod
00:11 Mordecai
00:19 Rolf
00:28 Volug
00:54 Volke
01:01 Mia
01:12 Rafiel
01:29 Levail
01:37 Reyson
01:53 Zihark
02:15 Calill
02:25 Tibarn
02:32 Bastian
02:42 Leonardo
02:51 Marcia
03:01 Lethe
03:10 Jarod
03:21 Kyza
03:30 Haar
03:38 Gareth
03:49 Valtome
04:01 Lyre
04:27 Meg
04:39 Dheginsea
04:50 Renning
05:00 Giffca
05:09 Stefan
05:22 Hetzel
05:31 Fiona
05:43 Ranulf
05:52 Nailah
06:01 Janaff
06:12 Ulki
06:19 Geoffrey
06:31 Largo
06:38 Ike
06:47 Naesala
06:57 Brom
07:06 Oscar
07:18 Shinon
07:28 Edward
07:35 Rhys
07:51 Nasir
08:01 Nealuchi
08:09 Oliver
08:21 Laura
08:40 Izuka
09:05 Sothe
09:13 Nephenee
09:23 Muarim
09:32 Ashera
10:05 Aran
10:12 Pelleas
10:22 Titania
10:30 Elincia
10:46 Nolan
10:55 Skrimir
11:04 Sigrun
11:12 Ilyana
11:22 Danved
11:31 Astrid
11:58 Mist
12:10 Vika
12:41 Makalov
12:53 Lekain
13:05 Ludveck
13:14 Tanith
13:21 Sephiran
13:39 Ena
13:50 Micaiah
14:02 Heather
14:16 Sanaki
14:29 Kieran
14:39 Caineghis
14:47 Kurthnaga
14:58 Leanne
15:29 Boyd
15:37 Veyona
15:51 Lucia
16:16 Jill
16:26 Tauroneo
16:33 Black Knight
16:43 Gatrie
16:50 Soren
17:05 Record Average Stats Finale - Julia](https://i.ytimg.com/vi/nWBpS96_8KU/mqdefault.jpg)

![Average Stats Finale - Death Knight
Average Stats Finale Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: https://bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/f3jmPvadygVmq4z59
Death Knight has a plethora of skills to work with from 3H and has a fun access of weapons being Lance, Thunder Magic, and Dark Magic. He also sports a terrifying combo of Str and Spd, both being around 70, which combined with his skill from his Death Knight class in 3H, Counterattack, makes him a very tough unit to survive against. Oh, and his Mag is pretty solid too at 55, and he has access to actual magic, not just Flame Lance. So, if he cant get through some of the more defensive units in the series, he can just switch to that. He also gets access to Wrath from one of his Battalion skills and Critical +15 from having Scythe of Sariel in his starting inventory. So, when he gets a little damaged, he has a very high crit rate and with a powerful hit as well, making up for the fact that he doesnt have a mastery skill. As for his other skills, Murderous Intent translates to Insight only when he is initiating, and Battalion Desperation gives him Cancel. So when he is initiating, hes also quite the threat because he can shore up his hit rates when he does initiate, and Cancel just helps his survivability even more since it can only be procced when he initiates. He does also have Scythe of Sariel at his disposal, but for the most part he just brings that out for fun at the end of a fight. As for Counterattack, you probably wont see it much in the video for two reasons, really: 1. Because his rates arent that good when he isnt initiating, so hed rather just use Wishblade or Rexbolt on the counter attack which can counter most things. 2. Because the fights are already considering him being able to counter attack at any range, its really just a dissuasion for the units to attack from range anyways.
Death Knights Stats
HP: 103
Str: 75
Mag: 55
Skl: 53
Spd: 69
Lck: 38
Def: 56
Res: 43
Skills:
Murderous Intent (Insight [Only when initiating])
Battalion Wrath (Wrath)
Battalion Desperation (Cancel)
Counterattack (Unit can counter at any range)
Mastermind (Discipline [+5 to all growth rates])
Darting Blow (+3 Spd)
Poison Strike (+4 Str/Mag)
Scythe of Sarial (Critical +15)
Canto
Weapons:
Scythe of Sariel:
Hit: 100%
Mt: 10
Crit: 35%
Music:
The Verge of Death (Rain) - Fire Emblem: Three Houses
Death Blitz - Ys: The Oath in Felghana
Satisfied Madness - The Legend of Heroes: Trails Through Daybreak
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASF Info: https://bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: https://bit.ly/4k6asD5
Timestamps:
00:00 Sigrun
00:07 Stefan
00:13 Dheginsea
00:34 Brom
00:48 Leanne
00:59 Tauroneo
01:14 Volke
01:34 Janaff
01:46 Jill
01:57 Pelleas
02:19 Reyson
02:37 Nealuchi
02:51 Haar
02:57 Nailah
03:04 Mia
03:22 Mist
03:36 Rhys
03:45 Marcia
04:07 Oscar
04:20 Sephiran
04:42 Danved
04:54 Nolan
05:37 Valtome
05:47 Edward
05:53 Caineghis
06:06 Veyona
06:27 Soren
06:35 Kyza
06:54 Ike
07:12 Rafiel
07:23 Ranulf
07:37 Fiona
08:03 Titania
08:20 Jarod
08:29 Mordecai
08:45 Laura
08:59 Largo
09:05 Makalov
09:24 Renning
09:38 Sothe
09:48 Heather
10:02 Geoffrey
10:17 Rolf
10:26 Ilyana
10:42 Izuka
10:58 Tibarn
11:23 Ashera
11:40 Elincia
11:54 Bastian
12:06 Lethe
12:21 Nasir
12:31 Oliver
12:54 Kieran
13:10 Ludveck
13:32 Zihark
13:45 Lekain
14:00 Leonardo
14:23 Naesala
14:34 Levail
14:43 Tormod
14:49 Hetzel
15:11 Ena
15:17 Boyd
15:27 Lyre
15:39 Skrimir
15:48 Giffca
16:01 Volug
16:23 Shinon
16:31 Gatrie
16:45 Black Knight
17:11 Aran
17:19 Gareth
17:32 Vika
17:36 Kurthnaga
17:50 Nephenee
18:02 Astrid
18:29 Muarim
18:44 Tanith
18:51 Calill
19:01 Micaiah
19:10 Ulki
19:24 Sanaki
19:33 Lucia
19:39 Meg
19:56 Record Average Stats Finale - Death Knight](https://i.ytimg.com/vi/oIrzTwMvfQY/mqdefault.jpg)



