Uploaded May 2026 | Updated September 2026, 22 hours ago
Average Stats Finale Playlist: bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Lyre goes from initiating essentially every single fight (everyone besides the Shade/Stillness users) to basically never initiating at all thanks to the initiation change from Spd to Lck. Lyre was a complete menace in the last series because of her amazing Spd and mastery combo, as it would one-shot literally everyone because of how busted Rend was. Now in this new series, she doesn't initiate often at all because of her terrible 35 Lck, and Rend goes from a 5x Str mastery to a 3x Str mastery. While it still one-shots most units, there are a select few that can actually survive now. The issue with Lyre now is that because she doesn't initiate much anymore, she has to survive the first turn against the unit she is up against and then hope that she can proc Rend to one-shot them on the counter attack or on her turn if she survives. The good thing going for her is that her Avo is top-notch at 219, the highest among the RD cast. However, because I also made everyone a lot more accurate in this series, dodge tanking isn't as viable a strategy now, and there will be those one-off fights where she gets unlucky with the enemy hit rates, as I'm only doing best of one fights now. Overall, she's still a really solid unit thanks to the Avo and damage output that she has, but the initiation change/hit rate increases really put a damper on her main combat strategies.
Lyre's Stats
HP: 70
Str: 50
Mag: 20
Skl: 94
Spd: 92
Lck: 35
Def: 32
Res: 44
Music:
Modernism Street - Melty Blood Actress Again
Raid - CrossCode
Bullet of the Soul - Poison Control
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASF Info: bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: bit.ly/4k6asD5
Timestamps:
00:00 Mordecai
00:09 Leanne
00:21 Ulki
00:37 Levail
00:46 Janaff
00:53 Renning
01:09 Meg
01:16 Dheginsea
01:42 Kurthnaga
01:58 Brom
02:13 Black Knight
02:41 Oliver
02:54 Sigrun
03:00 Rafiel
03:12 Caineghis
03:22 Geoffrey
03:35 Tormod
03:44 Edward
03:50 Hetzel
04:12 Leonardo
04:29 Skrimir
04:42 Ilyana
04:51 Sephiran
05:06 Aran
05:13 Reyson
05:22 Kyza
05:31 Muarim
05:36 Titania
05:44 Tanith
05:53 Nailah
06:00 Pelleas
06:13 Fiona
06:20 Mia
06:29 Ashera
06:46 Zihark
06:51 Giffca
07:01 Nasir
07:24 Haar
07:28 Bastian
07:36 Stefan
07:43 Sothe
07:54 Veyona
08:08 Heather
08:16 Tauroneo
08:23 Jarod
08:43 Oscar
08:51 Shinon
08:58 Largo
09:04 Kieran
09:11 Volke
09:18 Danved
09:28 Nolan
09:47 Ike
10:12 Ranulf
10:20 Tibarn
10:52 Nephenee
11:05 Vika
11:09 Elincia
11:15 Ena
11:33 Valtome
11:46 Marcia
11:54 Ludveck
12:05 Sanaki
12:12 Nealuchi
12:26 Gareth
12:33 Naesala
12:43 Lucia
12:49 Laura
13:03 Boyd
13:12 Astrid
13:18 Rolf
13:31 Mist
14:11 Rhys
14:17 Volug
14:24 Makalov
14:33 Gatrie
14:41 Lekain
15:04 Micaiah
15:18 Jill
15:22 Izuka
15:36 Calill
15:50 Soren
15:57 Lethe
16:24 Record
Average Stats Finale Playlist: bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Lyre goes from initiating essentially every single fight (everyone besides the Shade/Stillness users) to basically never initiating at all thanks to the initiation change from Spd to Lck. Lyre was a complete menace in the last series because of her amazing Spd and mastery combo, as it would one-shot literally everyone because of how busted Rend was. Now in this new series, she doesn't initiate often at all because of her terrible 35 Lck, and Rend goes from a 5x Str mastery to a 3x Str mastery. While it still one-shots most units, there are a select few that can actually survive now. The issue with Lyre now is that because she doesn't initiate much anymore, she has to survive the first turn against the unit she is up against and then hope that she can proc Rend to one-shot them on the counter attack or on her turn if she survives. The good thing going for her is that her Avo is top-notch at 219, the highest among the RD cast. However, because I also made everyone a lot more accurate in this series, dodge tanking isn't as viable a strategy now, and there will be those one-off fights where she gets unlucky with the enemy hit rates, as I'm only doing best of one fights now. Overall, she's still a really solid unit thanks to the Avo and damage output that she has, but the initiation change/hit rate increases really put a damper on her main combat strategies.
Lyre's Stats
HP: 70
Str: 50
Mag: 20
Skl: 94
Spd: 92
Lck: 35
Def: 32
Res: 44
Music:
Modernism Street - Melty Blood Actress Again
Raid - CrossCode
Bullet of the Soul - Poison Control
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASF Info: bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: bit.ly/4k6asD5
Timestamps:
00:00 Mordecai
00:09 Leanne
00:21 Ulki
00:37 Levail
00:46 Janaff
00:53 Renning
01:09 Meg
01:16 Dheginsea
01:42 Kurthnaga
01:58 Brom
02:13 Black Knight
02:41 Oliver
02:54 Sigrun
03:00 Rafiel
03:12 Caineghis
03:22 Geoffrey
03:35 Tormod
03:44 Edward
03:50 Hetzel
04:12 Leonardo
04:29 Skrimir
04:42 Ilyana
04:51 Sephiran
05:06 Aran
05:13 Reyson
05:22 Kyza
05:31 Muarim
05:36 Titania
05:44 Tanith
05:53 Nailah
06:00 Pelleas
06:13 Fiona
06:20 Mia
06:29 Ashera
06:46 Zihark
06:51 Giffca
07:01 Nasir
07:24 Haar
07:28 Bastian
07:36 Stefan
07:43 Sothe
07:54 Veyona
08:08 Heather
08:16 Tauroneo
08:23 Jarod
08:43 Oscar
08:51 Shinon
08:58 Largo
09:04 Kieran
09:11 Volke
09:18 Danved
09:28 Nolan
09:47 Ike
10:12 Ranulf
10:20 Tibarn
10:52 Nephenee
11:05 Vika
11:09 Elincia
11:15 Ena
11:33 Valtome
11:46 Marcia
11:54 Ludveck
12:05 Sanaki
12:12 Nealuchi
12:26 Gareth
12:33 Naesala
12:43 Lucia
12:49 Laura
13:03 Boyd
13:12 Astrid
13:18 Rolf
13:31 Mist
14:11 Rhys
14:17 Volug
14:24 Makalov
14:33 Gatrie
14:41 Lekain
15:04 Micaiah
15:18 Jill
15:22 Izuka
15:36 Calill
15:50 Soren
15:57 Lethe
16:24 Record





![Emblem Ike vs Emblem Micaiah (1000 Subscriber Special)
Average Stats Unlimited Playlist: https://bit.ly/3EqQ25R
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
The way that this video works is pretty straightforward, the emblem versions of Ike and Micaiah will go head to head in fighting against all of the RD units in the series to see who has the better record at the end! Once each of them has fought against all 79 units in the series, they will fight directly against each other in a best of five match at the end of the video. The unit that has the better record will get to decide the turn order for the first fight of the match (If there is a tie, then the unit who is faster initiates first). Afterwards, it goes back to the regular tournament rules, where the unit who lost the previous fight gets to decide turn order. Also, just a side-note: Sorry for no timestamps, since there are two units doing their showcase at the same time, it got wayy to long. I just put them in the comments if you want to see a specific matchup!
Now that you have an overview on how the video will work, lets get into each of their builds!
Emblem Ikes Stats
HP: 93
Str: 66
Mag: 21
Skill: 61
Spd: 60
Luck: 33
Def: 60
Res: 41
Ikes Skills
Aether
Wrath (Wrath)
Resolve (Resolve)
For Ike, he gets the favorite combo from PoR, Wrath/Resolve which makes him terrifying to fight against since, when he gets below half health, its pretty much over for you. And if you get him to less than 30% HP, its definitely over. Oh, and of course he still has Aether. Because I wanted some units to have a chance, I removed Nihil from him because it would actually make him unkillable with his HP stat and the improved defenses that we havent even gone over yet! So, getting to those aforementioned improved defenses, he gets 7 HP/Str and a whopping 10 extra Def from his equip bonus and the Def+ Skills in the ring. Furthermore, he also gets +3 Def/Res from Laguz Friend which buff him even further. Most of the Trueblades (if not all) dont stand a chance against him because their masteries will just put him into Resolve range and even their crits just dont do enough burst damage. A very imposing build that a lot of units actually cant win against no matter what.
Emblem Micaiahs Stats
HP: 60
Str: 21
Mag: 80
Skill: 48
Spd: 50
Luck: 78
Def: 31
Res: 94
Micaiahs Skills
Corona
Miracle
Range +1 (Augment)
Renewal (Healing Light)
Onto Micaiah! Micaiahs build in Engage was definitely not as one-to-one as Ikes since she is more of a support Ring in engage, which makes translating her skills to offensive skills/stat buffs difficult. To start with, she obviously still has Miracle and Corona since those are her skills in RD. She gets Renewal and +6 HP from Healing Light as that was the best I could do to translate it over. Renewal isnt too important for her since she dies in one to two hits more often than not and could actually be detrimental to her fights against Marksmans because shed rather dodge if she gets Deadeyed so she can get out of the loop. She did get the equipped stat bonuses from her Engage ring, but the Lck bonus that she got was instead put into her Skl stat because I didnt want her Miracle proc to get over 80%. Speaking of her stat bonuses, because of them, she now has over 90 Res which is completely overkill lol. Cleric was an interesting skill that I didnt know what to do with. So, we decided that she should get a stat boost based on the bonus that the staves give in RD. So, I gave her the max bonus that she could get out of all the staves which was the 5 Def from Matrona/Ashera Staff and 5 Spd from Rescue. But perhaps the most important thing that she got from Engage, was Augment, which was also an interesting thing to translate since it had to do with staves range. I ended up giving her +1 Range to her attacks similar to how the Marksmans work in RD (She didnt end up getting the -30 hit from it though). This change makes her very difficult to deal with since she can attack from a safe distance and avoid having to proc Miracle as often.
And just one final thank you to everyone who has subscribed and supported the channel for the past couple of years. I really do appreciate you guys and I am really proud of what Ive created here! :]
Music:
Trial of Radiance/Trial of Dawn (Mix) - Fire Emblem: Engage
Neon Universe EX - Rivals of Aether
Normal Battle III - Octopath Traveler 2
Incompatible Relation II - Under Night In-Birth II [SYS:Celes]
Noble Execution - Granblue Fantasy Versus
Battlefield - First Move - Etrian Odyssey V
Rivalry of the Seven ~Excellion Krieg~ - Trails of Cold Steel IV
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASU Patch notes: https://bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): https://bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): https://bit.ly/3MJhvBS Emblem Ike vs Emblem Micaiah (1000 Subscriber Special)](https://i.ytimg.com/vi/v8KwmtFG0OA/mqdefault.jpg)




