Uploaded August 2023 | Updated September 2026, 2 hours ago
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
For this Tournament, I wanted to do a little bit of a test with the turn order. Instead of the unit with the higher base speed acting first, the unit with the lower base speed will do so. I wanted to see how the slower units would work in a tournament if they were given a bigger advantage from the start. In order to see this in action, I had to add some faster units into this tournament just so we could see the difference. In total there are 8 units with 50 or below speed and 8 units with 55 or above speed. Everything else about the tournament is the same as the first tournament that I made in April. Meaning, after the first round, the loser gets to pick the turn order, the tournament is Best of 3 up until Top 8 where it changes to best of 5, etc. Some units that haven't had videos yet are a part of this tournament, so if you are curious about what their builds are, please check out this google doc! It will also have all the rules for the tournament: bit.ly/44XR2bB
The units at 55 or greater speed are: Claude (66), Astrid (60), Tiki (56), Ike (58), Ephraim (55), Naesala (76), Lyon (56), & Mia (66).
The units at 50 or less speed are: Ashnard (50), Nemesis (46), Sigurd (45), Edelgard (46), Mist (49), Soren (50), Aran (39), & Kurthnaga (50).
Music:
Blue Skies and a Battle - Fire Emblem: Three Houses
Between Heaven and Earth - Fire Emblem: Three Houses
Weißer Drache - Granblue Fantasy Versus
Past Below (Calm/Flow) - Fire Emblem: Fates
Iclucian Dance - Ys VIII
Fight With Seymour - Final Fantasy X HD Remaster
The unit with the lower base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first)
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Intro
00:22 Bracket
00:26 Winners Round 1
00:31 Kurthnaga vs Claude
01:51 Nemesis vs Lyon
03:11 Mist vs Ike
03:40 Ashnard vs Mia
04:28 Aran vs Astrid
05:38 Sigurd vs Naesala
06:27 Soren vs Tiki
07:14 Edelgard vs Ephraim
07:38 Losers Round 1
07:45 Nemesis vs Kurthnaga
08:54 Mist vs Mia
09:18 Astrid vs Naesala
09:41 Soren vs Ephraim
10:12 Winners Round 2
10:20 Lyon vs Claude
11:32 Ashnard vs Ike
12:24 Aran vs Sigurd
12:58 Edelgard vs Tiki
14:21 Losers Round 2
14:29 Nemesis vs Tiki
15:54 Sigurd vs Mist
16:42 Ashnard vs Astrid
17:44 Soren vs Lyon
18:20 Losers Round 3
18:28 Nemesis vs Mist
19:06 Soren vs Astrid
20:09 Winners Quarter Finals
20:17 Ike vs Claude
22:03 Aran vs Edelgard
22:43 Losers Quarter Finals
22:49 Nemesis vs Ike
24:18 Aran vs Astrid
25:28 Losers Semi Final
25:34 Aran vs Ike
26:36 Winners Final
26:42 Edelgard vs Claude
29:14 Losers Final
29:21 Aran vs Claude
30:32 Grand Final
30:39 Aran vs Edelgard
31:23 Final Standings
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
For this Tournament, I wanted to do a little bit of a test with the turn order. Instead of the unit with the higher base speed acting first, the unit with the lower base speed will do so. I wanted to see how the slower units would work in a tournament if they were given a bigger advantage from the start. In order to see this in action, I had to add some faster units into this tournament just so we could see the difference. In total there are 8 units with 50 or below speed and 8 units with 55 or above speed. Everything else about the tournament is the same as the first tournament that I made in April. Meaning, after the first round, the loser gets to pick the turn order, the tournament is Best of 3 up until Top 8 where it changes to best of 5, etc. Some units that haven't had videos yet are a part of this tournament, so if you are curious about what their builds are, please check out this google doc! It will also have all the rules for the tournament: bit.ly/44XR2bB
The units at 55 or greater speed are: Claude (66), Astrid (60), Tiki (56), Ike (58), Ephraim (55), Naesala (76), Lyon (56), & Mia (66).
The units at 50 or less speed are: Ashnard (50), Nemesis (46), Sigurd (45), Edelgard (46), Mist (49), Soren (50), Aran (39), & Kurthnaga (50).
Music:
Blue Skies and a Battle - Fire Emblem: Three Houses
Between Heaven and Earth - Fire Emblem: Three Houses
Weißer Drache - Granblue Fantasy Versus
Past Below (Calm/Flow) - Fire Emblem: Fates
Iclucian Dance - Ys VIII
Fight With Seymour - Final Fantasy X HD Remaster
The unit with the lower base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first)
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Intro
00:22 Bracket
00:26 Winners Round 1
00:31 Kurthnaga vs Claude
01:51 Nemesis vs Lyon
03:11 Mist vs Ike
03:40 Ashnard vs Mia
04:28 Aran vs Astrid
05:38 Sigurd vs Naesala
06:27 Soren vs Tiki
07:14 Edelgard vs Ephraim
07:38 Losers Round 1
07:45 Nemesis vs Kurthnaga
08:54 Mist vs Mia
09:18 Astrid vs Naesala
09:41 Soren vs Ephraim
10:12 Winners Round 2
10:20 Lyon vs Claude
11:32 Ashnard vs Ike
12:24 Aran vs Sigurd
12:58 Edelgard vs Tiki
14:21 Losers Round 2
14:29 Nemesis vs Tiki
15:54 Sigurd vs Mist
16:42 Ashnard vs Astrid
17:44 Soren vs Lyon
18:20 Losers Round 3
18:28 Nemesis vs Mist
19:06 Soren vs Astrid
20:09 Winners Quarter Finals
20:17 Ike vs Claude
22:03 Aran vs Edelgard
22:43 Losers Quarter Finals
22:49 Nemesis vs Ike
24:18 Aran vs Astrid
25:28 Losers Semi Final
25:34 Aran vs Ike
26:36 Winners Final
26:42 Edelgard vs Claude
29:14 Losers Final
29:21 Aran vs Claude
30:32 Grand Final
30:39 Aran vs Edelgard
31:23 Final Standings


![Average Stats Finale - Silque
Average Stats Finale Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: https://bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Silque is the first magic unit from SOV with the new way that Im translating magic access and other things to RD. If you want to read up on it, you can check out the Google Sheet here: https://docs.google.com/spreadsheets/d/1NR6wfprklCTQ4XR_8z4Sfq6c3PWp45J_OAm0Z4muqj8/edit?gid=359380291#gid=359380291
But as a TL;DR, the units get access to magic based on the black magic that they get in the game along with some skills/stat boosts based on the white magic that they get in the game. After that they gain their SS boost based on the rules below.
1. Clerics only take Light
2. If unit (not a Cleric) has Ragnarok, take Fire as SS Boost
3. If unit (not a Cleric) has multiple magic learned at base, take the last Black Magic they learn. (I.E. Mae)
4. If none of the above, take the first Black Magic they learn.
5. If unit doesnt have Fire/Wind/Thunder, take Dark
The units with Invoke, like Silque here, gain access to the Summon skill with the summon that they create in SoV. So Silque gets to bring over a Dread Fighter. And one last thing before we get into her stats is that because there is a secondary effect that gives Shade when the summon is unable to do damage, Silque essentially has Shade twice for those scenarios. Since I didnt want to just say that she gets the upgraded Shade, being Stillness, for those scenarios, as it would really only affect maybe one or two fights, she instead gains Galeforce for those situations to make up for that.
Now getting to Silques stats, shes very bulky on the Res side of things and decently bulky on the Def side as well since she has access to Nosferatu and Rexaura. The issue with Nosferatu is that because she has a ridiculously high Lck stat, she cant really use it effectively, as it works best when countering, not initiating. In the same vein, because her Spd is pretty low in comparison to a lot of units paired with initiating all the time, there are a lot of instances where she will get doubled on the counter-attack and take a lot more damage than shed like. However, when her Summon cant do any damage to the opponent when they attack, she gets the aforementioned Galeforce, which, if she gets to the HP threshold (very hard for her NOT to do with her 72 Mag), she can essentially double her damage output, something she really needs.
Silques Stats
HP: 83
Str: 38
Mag: 72
Skl: 57
Spd: 52
Lck: 76
Def: 44
Res: 74
Skills:
Invoke [SOV] (Receives the summon skill with a Dread Fighter Summon | If Silque gets the effects of Shade from 0 Damage Summon passive, she gets the effects of Galeforce for one turn since she already has Shade | Galeforce: If unit initiates and deals 33% HP of enemy unit by the end of their turn, unit gets another initiation turn. Rounds down [Example: Enemy HP of 99 * 33% = 32.67, meaning threshold is 32 damage not 33])
Staff of Lilies [FEH] (Parity)
Dazzling Staff [FEH] (Cancel)
Staff Experience [FEH] (Paragon)
Warp & Expel [SOV] (Shade From having both Warp and Expel in SoV Spell List)
Music:
void displayLowMoistureWarning(); - void tRrLM(); //Void Terrarium
Leautagne Island (Battle) - Granblue Fantasy: Relink
I Am Legion - Atelier Escha & Logy: Alchemists of the Dusk Sky
DIMENSION ZERO - Megadimension Neptunia Victory II
Catharsis (Affection) - Loop8 Summer of Gods
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASF Info: https://bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: https://bit.ly/4k6asD5
Timestamps:
00:00 Ilyana
00:18 Brom
00:36 Tibarn
00:53 Gatrie
01:14 Haar
01:23 Gareth
01:36 Ranulf
01:55 Elincia
02:17 Mia
02:39 Hetzel
03:04 Fiona
03:19 Sothe
03:40 Volug
04:05 Reyson
04:34 Nephenee
04:55 Izuka
05:29 Rhys
05:53 Nolan
06:16 Leonardo
06:34 Ena
07:03 Oliver
07:39 Nasir
07:58 Boyd
08:22 Zihark
08:42 Stefan
08:59 Aran
09:11 Ludveck
09:22 Astrid
09:49 Naesala
10:08 Valtome
10:35 Tanith
10:54 Leanne
11:20 Kurthnaga
11:47 Makalov
12:02 Mist
12:21 Rafiel
12:58 Calill
13:23 Tormod
13:51 Rolf
14:13 Sanaki
14:36 Sigrun
14:51 Muarim
15:09 Mordecai
15:22 Nealuchi
15:43 Pelleas
16:06 Laura
16:21 Meg
16:49 Levail
17:03 Veyona
17:35 Oscar
17:58 Dheginsea
18:18 Skrimir
18:31 Vika
18:59 Caineghis
19:14 Geoffrey
19:28 Marcia
19:47 Lyre
20:04 Lethe
20:22 Volke
20:34 Tauroneo
21:01 Nailah
21:24 Lekain
21:55 Ashera
22:26 Ulki
22:48 Ike
23:03 Micaiah
23:14 Janaff
23:34 Shinon
23:57 Danved
24:14 Heather
24:38 Titania
24:55 Jarod
25:17 Kieran
25:40 Renning
25:54 Largo
26:14 Kyza
26:28 Soren
26:50 Giffca
27:10 Bastian
27:34 Black Knight
28:03 Lucia
28:23 Sephiran
28:49 Jill
29:08 Edward
29:35 Record Average Stats Finale - Silque](https://i.ytimg.com/vi/wyzLPxP0DiI/mqdefault.jpg)



![Average Stats Unlimited - Grima
Average Stats Unlimited Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! https://bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
The Fell Dragon themself joins the fray! For sake of this breakdown, Ill refer to Grima as a he since I used Dheginseas model for them. Grima is, and probably will be, the bulkiest unit in this series. Not only does he have 121 HP and Defenses over 60, he also has the best defensive skill in the game, Pavise. This makes is so that even if you do hit him, youll need a strong mastery skill to even get anywhere. And with his 1-5 range Expiration, he doesnt have to risk fighting in range of a mastery skill on his turn (Even out ranging the Marksmans!). Daunt gives him a little extra dodginess to work with which was actually useful for him even though he has below average avoid. And to top it all off, he also has Parity which further helps him against his main issue, mastery skills, and also helps him confirm damage on the Pavise/Miracle users. He also gets access to Ignis which doesnt really translate well to this series, but since its such an important skill in their build, I didnt want to leave it out. So, I made a formula based on what his Str/Mag is and gave a boost to both taking those two stats into account. The formula for Str is [(Mag/2 * (Skl/100))] / 2 and for Mag it is the same except you switch out Mag for Str. At the end of it all, he got a +3(6) & +4(8) to Str/Mag respectively. This is how I will be calculating any Ignis users in the future. Grimas main weakness is just about everyone elses weakness, mastery skills. If the unit he is facing can get through the Pavise procs or has Nihil, its going to be a rough time for him.
Grimas Stats
HP: 121
Str: 64
Mag: 54
Skill: 62
Spd: 50
Luck: 48
Def: 66
Res: 62
The skills that I gave him were as follows:
Pavise: From his skill in Awakening.
Daunt: Not a perfect translation, but this is from Anathema in Awakening.
Parity: From Dragonskin in Awakening since it negates some skills. Didnt want to give him Nihil since other skills do work against him.
Ignis: The way that I translated this was by using a formula based on his stats. In the end, he received an extra +3(6) Str & +4(8) Mag.
Immune Status: Normally this gives Pavise, but since he already has it, I gave a +4(8) to Skl/Def/Res to give him a higher chance to proc Pavise and to simulate more Defenses.
Weapons:
Expiration:
Hit: 80%
Mt: 20
Crit: 0%
Nothing was changed from Awakenings Expiration, but one thing to note is that the weapon has 1-5 range meaning he can outrange everyone in the series.
I used Dheginseas model so that I could use his fancy boss camera angle. Dheginsea instead used Kurthnagas model for his fight.
Music:
Unlikely Combination - Trails of Cold Steel IV
Regi Ruins - Pokkén Tournament
Fierce Confrontation - Octopath Traveler 2
[DEOXYRIBOSE] - 13 Sentinels: Aegis Rim
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASU Patch notes: https://bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): https://bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): https://bit.ly/3MJhvBS
Timestamps:
00:00 Pelleas
00:17 Sothe
00:31 Izuka
00:37 Reyson
00:54 Oscar
01:09 Gatrie
01:31 Janaff
01:50 Titania
02:08 Oliver
02:15 Vika
02:43 Ike
03:00 Edward
03:15 Elincia
03:47 Aran
04:02 Sigrun
04:13 Skrimir
04:51 Hetzel
04:58 Micaiah
05:03 Nephenee
05:16 Lyre
05:42 Dheginsea
06:16 Tauroneo
06:42 Zihark
07:07 Sanaki
07:25 Soren
07:44 Lethe
08:16 Lucia
08:31 Makalov
09:00 Tormod
09:22 Renning
09:42 Nolan
09:51 Shinon
10:32 Gareth
10:59 Heather
11:29 Danved
11:47 Rafiel
12:02 Nasir
12:09 Calill
12:38 Volug
12:55 Naesala
13:06 Boyd
13:23 Ilyana
13:32 Ena
13:46 Giffca
13:54 Nealuchi
14:16 Geoffrey
14:39 Mordecai
15:06 Marcia
15:28 Ashera
15:52 Tanith
16:05 Haar
16:19 Brom
16:40 Levail
16:57 Lekain
17:03 Kyza
17:28 Meg
17:55 Kieran
18:10 Jill
18:36 Kurthnaga
18:59 Nailah
19:24 Sephiran
19:50 Mia
20:06 Leonardo
20:12 Black Knight
20:28 Mist
20:42 Volke
20:55 Rolf
21:22 Tibarn
21:41 Ranulf
21:54 Muarim
22:08 Rhys
22:14 Bastian
22:40 Ulki
23:08 Laura
23:27 Fiona
23:58 Stefan
24:14 Caineghis
24:39 Leanne
24:54 Astrid
25:22 Record Average Stats Unlimited - Grima](https://i.ytimg.com/vi/z-G8BoIkkG8/mqdefault.jpg)


![Average Stats Finale - Dimitri
Average Stats Finale Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: https://bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
My favorite lord (other than Ike) is up next! Since I didnt really know how I was translating units from Three Houses back in ASU, I decided to make a more consistent build this time around (feel free to skip this part of the description if you just want to know how Dimitri plays; Im just going to go over how I changed how I translated units from Three Houses for this series). So, instead of just allocating most of the Charm growth to the other growths a unit has in Three Houses, I made a formula to only take a percentage of it based on how high the growth was and only allowed myself to allocate to the stats that make sense when a unit uses and defends against gambits (Str/Mag for Damage, Skl for Hit Rate, Spd for Avoid, and Lck for both Hit Rate and Avoid). This just makes more sense than the way I did it last time, where I just allocated the points to wherever I wanted. Another part to translating from Three Houses to RD is the relic weapons. Because I didnt want to leave out the special combat arts for the relic weapons (Dimitri did not have Atrocity back in ASU), I made a table and decided on what the weapon would get as a stat boost depending on how their combat art worked. For example, if a weapons combat art adds a percent of their Skl to the Mt of the Combat Art, it is given a stat boost to their Skl when it is equipped; that sort of thing. For Dimitri, since his Atrocity just lets him attack with effective damage against everyone, I just gave him all of the stat boosts that the other relic weapons got to his weapon since there was no way to really balance it.
Now, onto Dimitris build. He has great HP/Skl and insanely high Str, making him a monster on the battlefield, also considering that he has the Vantage/Wrath combo at his disposal. The downside, but perhaps an upside for him, is that his Def is way lower. This makes him less tanky overall, but with a high HP stat, it is still possible for him to live some masteries. The thing that may be better for him is that he will be able to get to the Wrath HP threshold more consistently since he is taking more damage. And because his HP is so high, he can be at around 32 HP for the threshold, which is still a solid amount. The other thing in his build is Vigilance, which was nerfed from last time, since I didnt think to make two separate builds, one with Vigilance and one without. So, now he only has Vigilance when he is at full HP. However, most of his fights end in one to two turns anyways, so the main thing for him is having that extra 20 Ddg from it. And lastly, because his Lck is so low, he doesnt get to initiate that much, but its not too bad for him since he has Vigilance to help stop crits on the first turn and he has Vantage, making him feel like he initiates.
Dimitris Stats
HP: 108
Str: 81
Mag: 32
Skl: 71
Spd: 59
Lck: 35
Def: 49
Res: 27
Skills:
Royal Lineage+ (Vigilance [Only at full HP])
Battalion Vantage (Vantage)
Battalion Wrath (Wrath)
Rally Charm (+2 Str/Skl/Spd)
Defiant Strength (+2 Str)
Seal Movement (+3 Lck)
Weapons:
Areadbhar:
Hit: 75%
Mt: 21
Crit: 15%
+3 Str, +5 Skl/Lck when equipped
Music:
Rushing Heart II - Under Night In-Birth II [SYS:Celes]
Sword Sparks - The Last Remnant
The Apex of the World - Fire Emblem: Three Houses
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASF Info: https://bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: https://bit.ly/4k6asD5
Timestamps:
00:00 Tibarn
00:39 Lethe
00:54 Laura
01:11 Sigrun
01:16 Tanith
01:26 Haar
01:32 Ena
01:38 Ashera
01:57 Elincia
02:05 Nephenee
02:16 Leanne
02:27 Volke
02:41 Muarim
02:51 Hetzel
03:03 Lekain
03:25 Soren
03:30 Largo
03:37 Brom
03:45 Nealuchi
03:56 Nasir
04:03 Calill
04:13 Nolan
04:32 Ike
04:41 Nailah
04:56 Micaiah
05:19 Astrid
05:54 Fiona
06:10 Pelleas
06:24 Mia
06:40 Ulki
06:56 Stefan
07:09 Ilyana
07:15 Geoffrey
07:41 Makalov
08:00 Zihark
08:10 Boyd
08:21 Edward
08:31 Kurthnaga
08:43 Skrimir
08:59 Rolf
09:11 Gareth
09:20 Dheginsea
09:34 Sephiran
09:52 Levail
10:02 Bastian
10:15 Lucia
10:29 Tauroneo
10:48 Valtome
11:05 Oscar
11:17 Aran
11:33 Rhys
11:39 Leonardo
12:01 Heather
12:06 Volug
12:24 Oliver
12:38 Marcia
12:55 Mist
13:05 Gatrie
13:20 Izuka
13:38 Titania
13:53 Black Knight
14:01 Tormod
14:18 Ranulf
14:29 Rafiel
14:39 Sanaki
14:53 Caineghis
15:02 Naesala
15:12 Mordecai
15:24 Jill
15:33 Giffca
15:48 Vika
16:02 Sothe
16:13 Reyson
16:35 Danved
16:42 Kieran
16:51 Lyre
16:57 Shinon
17:08 Jarod
17:22 Renning
17:35 Veyona
17:46 Ludveck
17:54 Kyza
18:11 Janaff
18:26 Meg
18:47 Record Average Stats Finale - Dimitri](https://i.ytimg.com/vi/zcbIYI6De30/mqdefault.jpg)
