Emblem Ike vs Emblem Micaiah (1000 Subscriber Special) @Tuk3s
Emblem Ike vs Emblem Micaiah (1000 Subscriber Special)  @Tuk3s
Uploaded May 2024 | Updated September 2026, 2 days ago
Average Stats Unlimited Playlist: bit.ly/3EqQ25R

Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA

The way that this video works is pretty straightforward, the emblem versions of Ike and Micaiah will go head to head in fighting against all of the RD units in the series to see who has the better record at the end! Once each of them has fought against all 79 units in the series, they will fight directly against each other in a best of five match at the end of the video. The unit that has the better record will get to decide the turn order for the first fight of the match (If there is a tie, then the unit who is faster initiates first). Afterwards, it goes back to the regular tournament rules, where the unit who lost the previous fight gets to decide turn order. Also, just a side-note: Sorry for no timestamps, since there are two units doing their showcase at the same time, it got wayy to long. I just put them in the comments if you want to see a specific matchup!

Now that you have an overview on how the video will work, let's get into each of their builds!

Emblem Ike's Stats
HP: 93
Str: 66
Mag: 21
Skill: 61
Spd: 60
Luck: 33
Def: 60
Res: 41

Ike's Skills
Aether
Wrath (Wrath)
Resolve (Resolve)

For Ike, he gets the favorite combo from PoR, Wrath/Resolve which makes him terrifying to fight against since, when he gets below half health, it's pretty much over for you. And if you get him to less than 30% HP, it's definitely over. Oh, and of course he still has Aether. Because I wanted some units to have a chance, I removed Nihil from him because it would actually make him unkillable with his HP stat and the improved defenses that we haven't even gone over yet! So, getting to those aforementioned improved defenses, he gets 7 HP/Str and a whopping 10 extra Def from his equip bonus and the Def+ Skills in the ring. Furthermore, he also gets +3 Def/Res from "Laguz Friend" which buff him even further. Most of the Trueblades (if not all) don't stand a chance against him because their masteries will just put him into Resolve range and even their crits just don't do enough burst damage. A very imposing build that a lot of units actually can't win against no matter what.

Emblem Micaiah's Stats
HP: 60
Str: 21
Mag: 80
Skill: 48
Spd: 50
Luck: 78
Def: 31
Res: 94

Micaiah's Skills
Corona
Miracle
Range +1 (Augment)
Renewal (Healing Light)

Onto Micaiah! Micaiah's build in Engage was definitely not as one-to-one as Ike's since she is more of a support Ring in engage, which makes translating her skills to offensive skills/stat buffs difficult. To start with, she obviously still has Miracle and Corona since those are her skills in RD. She gets Renewal and +6 HP from Healing Light as that was the best I could do to translate it over. Renewal isn't too important for her since she dies in one to two hits more often than not and could actually be detrimental to her fights against Marksmans because she'd rather dodge if she gets Deadeye'd so she can get out of the loop. She did get the equipped stat bonuses from her Engage ring, but the Lck bonus that she got was instead put into her Skl stat because I didn't want her Miracle proc to get over 80%. Speaking of her stat bonuses, because of them, she now has over 90 Res which is completely overkill lol. Cleric was an interesting skill that I didn't know what to do with. So, we decided that she should get a stat boost based on the bonus that the staves give in RD. So, I gave her the max bonus that she could get out of all the staves which was the 5 Def from Matrona/Ashera Staff and 5 Spd from Rescue. But perhaps the most important thing that she got from Engage, was Augment, which was also an interesting thing to translate since it had to do with staves' range. I ended up giving her +1 Range to her attacks similar to how the Marksmans work in RD (She didn't end up getting the -30 hit from it though). This change makes her very difficult to deal with since she can attack from a safe distance and avoid having to proc Miracle as often.

And just one final thank you to everyone who has subscribed and supported the channel for the past couple of years. I really do appreciate you guys and I am really proud of what I've created here! :]

Music:
Trial of Radiance/Trial of Dawn (Mix) - Fire Emblem: Engage
Neon Universe EX - Rivals of Aether
Normal Battle III - Octopath Traveler 2
Incompatible Relation II - Under Night In-Birth II [SYS:Celes]
Noble Execution - Granblue Fantasy Versus
Battlefield - First Move - Etrian Odyssey V
Rivalry of the Seven ~Excellion Krieg~ - Trails of Cold Steel IV

Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
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Emblem Ike vs Emblem Micaiah (1000 Subscriber Special)

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