Uploaded April 2024 | Updated September 2026, 11 hours ago
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
Since Yunaka is from Engage, she gets a little help from her "canon" emblem ring, Micaiah. The way that the emblem rings will work for units that aren't the actual ring, is that they get all of the stuff from the ring up to when the ring gets to level 10. This means that some of the skills and stats are lower than what the actual unit would get in the series (For example, Sigurd was given everything from his ring since he is the actual unit). For Yunaka, she gets one of the best defensive skill in the series, Miracle, from Micaiah's "Great Sacrifice" engage attack. Everything else is less powerful versions from Micaiah's stuff which you can read about in the skills section below. The weapon that she is bringing over from Engage is Carnwenhan, the smash weapon for the knives in Engage. Since it isn't possible for me to be able to change how basic fights work in RD, I'm not able to incorporate the inability to follow-up with the weapon. Because of this, I made the weapon able to double, but took the Mt down significantly from the max forging stats. Getting to Yunaka's playstyle, it's pretty simple, live long enough with the help of her evasion and Miracle procs to get through the enemy health bars. With the help of Carnwenhan, which even with it being nerfed Mt wise is still 4 Mt stronger than her next best option, Baselard, and her extra crit from her personal skill, Trained to Kill, she has good potential damage. However, not having access to a magic weapon other than the Daemon Card, she still struggles against a lot of the physical tanks in the series. And because she is a unit from Engage, where units have lower Lck growths than other games, even with Micaiah's bonus stats, she still only has just below a coin-flip chance to proc Miracle, so she can't rely on it completely. One thing that she is very adept at, is dealing with mages. With her high HP and amazing Res, there are a lot of magic units that can barely touch her and even more that can't one-shot with Flare/Corona.
Yunaka's Stats
HP: 79
Str: 50
Mag: 31
Skill: 67
Spd: 71
Luck: 49
Def: 34
Res: 65
The skills that I gave her were as follows:
Critical +15: From Trained to Kill, her personal skill.
Miracle: From Micaiah's Great Sacrifice in Engage.
+2 Def/Res: From Micaiah's Cleric skill in Engage. Normally is +5 Def/Res. (Simulating having the max bonus between Rescue and Matrona.
+5 Skl: From Micaiah's Augment skill in Engage. Normally is +1 Range.
+3 HP: From Micaiah's Healing Light skill in Engage. Normally is Renewal.
Weapons:
Carnwenhan:
Hit: 90%
Mt: 22
Crit: 10%
Poisons on hit.
This weapon is able to double unlike how it works in Engage in exchange for much less Mt.
Music:
Tearing Bullet - Under Night In-Birth II Sys: Celes
Section G.F.S. Ⅱ - Trails into Reverie
Fighting Together - Tales of Asteria
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Jill
00:13 Leanne
00:23 Meg
00:39 Mia
00:57 Black Knight
01:13 Bastian
01:22 Ike
01:37 Elincia
01:50 Muarim
02:11 Dheginsea
02:33 Nolan
02:52 Reyson
03:12 Ranulf
03:31 Danved
03:51 Rhys
04:01 Nailah
04:17 Lethe
04:38 Naesala
04:46 Boyd
05:01 Titania
05:21 Rafiel
05:29 Heather
05:49 Ashera
06:22 Oscar
06:33 Tauroneo
06:53 Nealuchi
07:14 Lucia
07:33 Fiona
08:10 Calill
08:31 Mordecai
08:55 Haar
09:23 Laura
09:48 Ena
09:57 Oliver
10:09 Leonardo
10:24 Nephenee
10:36 Levail
11:00 Geoffrey
11:16 Lyre
11:31 Izuka
11:38 Makalov
12:08 Mist
12:34 Tanith
12:41 Sothe
12:52 Janaff
13:02 Rolf
13:09 Vika
13:21 Kurthnaga
13:43 Shinon
14:10 Renning
14:40 Gareth
15:13 Sephiran
15:24 Tormod
15:46 Marcia
16:00 Soren
16:06 Skrimir
16:44 Gatrie
17:07 Kieran
17:27 Tibarn
18:06 Aran
18:29 Nasir
18:47 Sigrun
18:57 Edward
19:13 Giffca
19:36 Volug
19:55 Lekain
20:05 Kyza
20:31 Astrid
20:40 Brom
21:11 Caineghis
21:32 Volke
21:46 Sanaki
22:04 Hetzel
22:15 Zihark
22:25 Ulki
22:36 Stefan
22:53 Ilyana
23:03 Pelleas
23:23 Micaiah
24:09 Record
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
Since Yunaka is from Engage, she gets a little help from her "canon" emblem ring, Micaiah. The way that the emblem rings will work for units that aren't the actual ring, is that they get all of the stuff from the ring up to when the ring gets to level 10. This means that some of the skills and stats are lower than what the actual unit would get in the series (For example, Sigurd was given everything from his ring since he is the actual unit). For Yunaka, she gets one of the best defensive skill in the series, Miracle, from Micaiah's "Great Sacrifice" engage attack. Everything else is less powerful versions from Micaiah's stuff which you can read about in the skills section below. The weapon that she is bringing over from Engage is Carnwenhan, the smash weapon for the knives in Engage. Since it isn't possible for me to be able to change how basic fights work in RD, I'm not able to incorporate the inability to follow-up with the weapon. Because of this, I made the weapon able to double, but took the Mt down significantly from the max forging stats. Getting to Yunaka's playstyle, it's pretty simple, live long enough with the help of her evasion and Miracle procs to get through the enemy health bars. With the help of Carnwenhan, which even with it being nerfed Mt wise is still 4 Mt stronger than her next best option, Baselard, and her extra crit from her personal skill, Trained to Kill, she has good potential damage. However, not having access to a magic weapon other than the Daemon Card, she still struggles against a lot of the physical tanks in the series. And because she is a unit from Engage, where units have lower Lck growths than other games, even with Micaiah's bonus stats, she still only has just below a coin-flip chance to proc Miracle, so she can't rely on it completely. One thing that she is very adept at, is dealing with mages. With her high HP and amazing Res, there are a lot of magic units that can barely touch her and even more that can't one-shot with Flare/Corona.
Yunaka's Stats
HP: 79
Str: 50
Mag: 31
Skill: 67
Spd: 71
Luck: 49
Def: 34
Res: 65
The skills that I gave her were as follows:
Critical +15: From Trained to Kill, her personal skill.
Miracle: From Micaiah's Great Sacrifice in Engage.
+2 Def/Res: From Micaiah's Cleric skill in Engage. Normally is +5 Def/Res. (Simulating having the max bonus between Rescue and Matrona.
+5 Skl: From Micaiah's Augment skill in Engage. Normally is +1 Range.
+3 HP: From Micaiah's Healing Light skill in Engage. Normally is Renewal.
Weapons:
Carnwenhan:
Hit: 90%
Mt: 22
Crit: 10%
Poisons on hit.
This weapon is able to double unlike how it works in Engage in exchange for much less Mt.
Music:
Tearing Bullet - Under Night In-Birth II Sys: Celes
Section G.F.S. Ⅱ - Trails into Reverie
Fighting Together - Tales of Asteria
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Jill
00:13 Leanne
00:23 Meg
00:39 Mia
00:57 Black Knight
01:13 Bastian
01:22 Ike
01:37 Elincia
01:50 Muarim
02:11 Dheginsea
02:33 Nolan
02:52 Reyson
03:12 Ranulf
03:31 Danved
03:51 Rhys
04:01 Nailah
04:17 Lethe
04:38 Naesala
04:46 Boyd
05:01 Titania
05:21 Rafiel
05:29 Heather
05:49 Ashera
06:22 Oscar
06:33 Tauroneo
06:53 Nealuchi
07:14 Lucia
07:33 Fiona
08:10 Calill
08:31 Mordecai
08:55 Haar
09:23 Laura
09:48 Ena
09:57 Oliver
10:09 Leonardo
10:24 Nephenee
10:36 Levail
11:00 Geoffrey
11:16 Lyre
11:31 Izuka
11:38 Makalov
12:08 Mist
12:34 Tanith
12:41 Sothe
12:52 Janaff
13:02 Rolf
13:09 Vika
13:21 Kurthnaga
13:43 Shinon
14:10 Renning
14:40 Gareth
15:13 Sephiran
15:24 Tormod
15:46 Marcia
16:00 Soren
16:06 Skrimir
16:44 Gatrie
17:07 Kieran
17:27 Tibarn
18:06 Aran
18:29 Nasir
18:47 Sigrun
18:57 Edward
19:13 Giffca
19:36 Volug
19:55 Lekain
20:05 Kyza
20:31 Astrid
20:40 Brom
21:11 Caineghis
21:32 Volke
21:46 Sanaki
22:04 Hetzel
22:15 Zihark
22:25 Ulki
22:36 Stefan
22:53 Ilyana
23:03 Pelleas
23:23 Micaiah
24:09 Record

![Emblem Ike vs Emblem Micaiah (1000 Subscriber Special)
Average Stats Unlimited Playlist: https://bit.ly/3EqQ25R
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
The way that this video works is pretty straightforward, the emblem versions of Ike and Micaiah will go head to head in fighting against all of the RD units in the series to see who has the better record at the end! Once each of them has fought against all 79 units in the series, they will fight directly against each other in a best of five match at the end of the video. The unit that has the better record will get to decide the turn order for the first fight of the match (If there is a tie, then the unit who is faster initiates first). Afterwards, it goes back to the regular tournament rules, where the unit who lost the previous fight gets to decide turn order. Also, just a side-note: Sorry for no timestamps, since there are two units doing their showcase at the same time, it got wayy to long. I just put them in the comments if you want to see a specific matchup!
Now that you have an overview on how the video will work, lets get into each of their builds!
Emblem Ikes Stats
HP: 93
Str: 66
Mag: 21
Skill: 61
Spd: 60
Luck: 33
Def: 60
Res: 41
Ikes Skills
Aether
Wrath (Wrath)
Resolve (Resolve)
For Ike, he gets the favorite combo from PoR, Wrath/Resolve which makes him terrifying to fight against since, when he gets below half health, its pretty much over for you. And if you get him to less than 30% HP, its definitely over. Oh, and of course he still has Aether. Because I wanted some units to have a chance, I removed Nihil from him because it would actually make him unkillable with his HP stat and the improved defenses that we havent even gone over yet! So, getting to those aforementioned improved defenses, he gets 7 HP/Str and a whopping 10 extra Def from his equip bonus and the Def+ Skills in the ring. Furthermore, he also gets +3 Def/Res from Laguz Friend which buff him even further. Most of the Trueblades (if not all) dont stand a chance against him because their masteries will just put him into Resolve range and even their crits just dont do enough burst damage. A very imposing build that a lot of units actually cant win against no matter what.
Emblem Micaiahs Stats
HP: 60
Str: 21
Mag: 80
Skill: 48
Spd: 50
Luck: 78
Def: 31
Res: 94
Micaiahs Skills
Corona
Miracle
Range +1 (Augment)
Renewal (Healing Light)
Onto Micaiah! Micaiahs build in Engage was definitely not as one-to-one as Ikes since she is more of a support Ring in engage, which makes translating her skills to offensive skills/stat buffs difficult. To start with, she obviously still has Miracle and Corona since those are her skills in RD. She gets Renewal and +6 HP from Healing Light as that was the best I could do to translate it over. Renewal isnt too important for her since she dies in one to two hits more often than not and could actually be detrimental to her fights against Marksmans because shed rather dodge if she gets Deadeyed so she can get out of the loop. She did get the equipped stat bonuses from her Engage ring, but the Lck bonus that she got was instead put into her Skl stat because I didnt want her Miracle proc to get over 80%. Speaking of her stat bonuses, because of them, she now has over 90 Res which is completely overkill lol. Cleric was an interesting skill that I didnt know what to do with. So, we decided that she should get a stat boost based on the bonus that the staves give in RD. So, I gave her the max bonus that she could get out of all the staves which was the 5 Def from Matrona/Ashera Staff and 5 Spd from Rescue. But perhaps the most important thing that she got from Engage, was Augment, which was also an interesting thing to translate since it had to do with staves range. I ended up giving her +1 Range to her attacks similar to how the Marksmans work in RD (She didnt end up getting the -30 hit from it though). This change makes her very difficult to deal with since she can attack from a safe distance and avoid having to proc Miracle as often.
And just one final thank you to everyone who has subscribed and supported the channel for the past couple of years. I really do appreciate you guys and I am really proud of what Ive created here! :]
Music:
Trial of Radiance/Trial of Dawn (Mix) - Fire Emblem: Engage
Neon Universe EX - Rivals of Aether
Normal Battle III - Octopath Traveler 2
Incompatible Relation II - Under Night In-Birth II [SYS:Celes]
Noble Execution - Granblue Fantasy Versus
Battlefield - First Move - Etrian Odyssey V
Rivalry of the Seven ~Excellion Krieg~ - Trails of Cold Steel IV
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASU Patch notes: https://bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): https://bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): https://bit.ly/3MJhvBS Emblem Ike vs Emblem Micaiah (1000 Subscriber Special)](https://i.ytimg.com/vi/v8KwmtFG0OA/mqdefault.jpg)






![Average Stats Finale - Silque
Average Stats Finale Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: https://bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Silque is the first magic unit from SOV with the new way that Im translating magic access and other things to RD. If you want to read up on it, you can check out the Google Sheet here: https://docs.google.com/spreadsheets/d/1NR6wfprklCTQ4XR_8z4Sfq6c3PWp45J_OAm0Z4muqj8/edit?gid=359380291#gid=359380291
But as a TL;DR, the units get access to magic based on the black magic that they get in the game along with some skills/stat boosts based on the white magic that they get in the game. After that they gain their SS boost based on the rules below.
1. Clerics only take Light
2. If unit (not a Cleric) has Ragnarok, take Fire as SS Boost
3. If unit (not a Cleric) has multiple magic learned at base, take the last Black Magic they learn. (I.E. Mae)
4. If none of the above, take the first Black Magic they learn.
5. If unit doesnt have Fire/Wind/Thunder, take Dark
The units with Invoke, like Silque here, gain access to the Summon skill with the summon that they create in SoV. So Silque gets to bring over a Dread Fighter. And one last thing before we get into her stats is that because there is a secondary effect that gives Shade when the summon is unable to do damage, Silque essentially has Shade twice for those scenarios. Since I didnt want to just say that she gets the upgraded Shade, being Stillness, for those scenarios, as it would really only affect maybe one or two fights, she instead gains Galeforce for those situations to make up for that.
Now getting to Silques stats, shes very bulky on the Res side of things and decently bulky on the Def side as well since she has access to Nosferatu and Rexaura. The issue with Nosferatu is that because she has a ridiculously high Lck stat, she cant really use it effectively, as it works best when countering, not initiating. In the same vein, because her Spd is pretty low in comparison to a lot of units paired with initiating all the time, there are a lot of instances where she will get doubled on the counter-attack and take a lot more damage than shed like. However, when her Summon cant do any damage to the opponent when they attack, she gets the aforementioned Galeforce, which, if she gets to the HP threshold (very hard for her NOT to do with her 72 Mag), she can essentially double her damage output, something she really needs.
Silques Stats
HP: 83
Str: 38
Mag: 72
Skl: 57
Spd: 52
Lck: 76
Def: 44
Res: 74
Skills:
Invoke [SOV] (Receives the summon skill with a Dread Fighter Summon | If Silque gets the effects of Shade from 0 Damage Summon passive, she gets the effects of Galeforce for one turn since she already has Shade | Galeforce: If unit initiates and deals 33% HP of enemy unit by the end of their turn, unit gets another initiation turn. Rounds down [Example: Enemy HP of 99 * 33% = 32.67, meaning threshold is 32 damage not 33])
Staff of Lilies [FEH] (Parity)
Dazzling Staff [FEH] (Cancel)
Staff Experience [FEH] (Paragon)
Warp & Expel [SOV] (Shade From having both Warp and Expel in SoV Spell List)
Music:
void displayLowMoistureWarning(); - void tRrLM(); //Void Terrarium
Leautagne Island (Battle) - Granblue Fantasy: Relink
I Am Legion - Atelier Escha & Logy: Alchemists of the Dusk Sky
DIMENSION ZERO - Megadimension Neptunia Victory II
Catharsis (Affection) - Loop8 Summer of Gods
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASF Info: https://bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: https://bit.ly/4k6asD5
Timestamps:
00:00 Ilyana
00:18 Brom
00:36 Tibarn
00:53 Gatrie
01:14 Haar
01:23 Gareth
01:36 Ranulf
01:55 Elincia
02:17 Mia
02:39 Hetzel
03:04 Fiona
03:19 Sothe
03:40 Volug
04:05 Reyson
04:34 Nephenee
04:55 Izuka
05:29 Rhys
05:53 Nolan
06:16 Leonardo
06:34 Ena
07:03 Oliver
07:39 Nasir
07:58 Boyd
08:22 Zihark
08:42 Stefan
08:59 Aran
09:11 Ludveck
09:22 Astrid
09:49 Naesala
10:08 Valtome
10:35 Tanith
10:54 Leanne
11:20 Kurthnaga
11:47 Makalov
12:02 Mist
12:21 Rafiel
12:58 Calill
13:23 Tormod
13:51 Rolf
14:13 Sanaki
14:36 Sigrun
14:51 Muarim
15:09 Mordecai
15:22 Nealuchi
15:43 Pelleas
16:06 Laura
16:21 Meg
16:49 Levail
17:03 Veyona
17:35 Oscar
17:58 Dheginsea
18:18 Skrimir
18:31 Vika
18:59 Caineghis
19:14 Geoffrey
19:28 Marcia
19:47 Lyre
20:04 Lethe
20:22 Volke
20:34 Tauroneo
21:01 Nailah
21:24 Lekain
21:55 Ashera
22:26 Ulki
22:48 Ike
23:03 Micaiah
23:14 Janaff
23:34 Shinon
23:57 Danved
24:14 Heather
24:38 Titania
24:55 Jarod
25:17 Kieran
25:40 Renning
25:54 Largo
26:14 Kyza
26:28 Soren
26:50 Giffca
27:10 Bastian
27:34 Black Knight
28:03 Lucia
28:23 Sephiran
28:49 Jill
29:08 Edward
29:35 Record Average Stats Finale - Silque](https://i.ytimg.com/vi/wyzLPxP0DiI/mqdefault.jpg)

