Uploaded April 2019 | Updated September 2026, 1 week ago
This upcoming Godot 3.2 feature adds ability to use sprite sheets in AnimatedSprite node, so everything sprite animation related is centralized in a single node (AnimatedSprite), then deprecating and eventually removing support for animation in Sprite (a few versions in the future, so rest at ease), for a more coherent API.
This upcoming Godot 3.2 feature adds ability to use sprite sheets in AnimatedSprite node, so everything sprite animation related is centralized in a single node (AnimatedSprite), then deprecating and eventually removing support for animation in Sprite (a few versions in the future, so rest at ease), for a more coherent API.










