Godot HDR Demo for 2D @reduz
Godot HDR Demo for 2D  @reduz
Uploaded March 2015 | Updated September 2026, 1 week ago
It is now possible to route the 2D rendering to 3D framebuffer (up to a specified canvas layer index), this allows to use the classical 3D post processing effects such as HDR, Bloom, etc in 2D
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Juan Linietsky |

Godot HDR Demo for 2D

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