Uploaded June 2017 | Updated September 2026, 1 week ago
Kinematic character controller works WAY better in Godot 3.0 and uses a lot less code (simple move_and_slide_function).
Added is also better one-way platform support, better moving floor detection, and more things.
Kinematic character controller works WAY better in Godot 3.0 and uses a lot less code (simple move_and_slide_function).
Added is also better one-way platform support, better moving floor detection, and more things.










