Kinematic Character in Godot 3.0 @reduz
Kinematic Character in Godot 3.0  @reduz
Uploaded June 2017 | Updated September 2026, 1 week ago
Kinematic character controller works WAY better in Godot 3.0 and uses a lot less code (simple move_and_slide_function).

Added is also better one-way platform support, better moving floor detection, and more things.
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Juan Linietsky |

Kinematic Character in Godot 3.0

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