4-1 end room skip new approach + comparisons @balneor
4-1 end room skip new approach + comparisons  @balneor
Uploaded June 2021 | Updated September 2026, 3 weeks ago
Here it is ! New approach where you don't even go to the right side, and only exploit one flying Moo spawn in the process.
Not much editing here as well.
Forgot to record at 60 fps too but no big deal

While making research on the previous video, I wondered how useful bringing a Plown to the large gap section was instead of always tossing it over. And got ridiculously lucky very quickly. This is basically a couple hours old strat.

So, I compared it (bottom) to the two known strats based on the old approach. The safe one (top-left) and reckless (top-right). A whopping 7 s of difference !
This comparison also helped me picture how both strats of the old approach faced one another. To discover they are almost one. I'm more justified than ever to never care about anything but the consistent one.

You absolutely have to make the Moo hit the ground for a fast enough respawn, and then it's a simple frame-perfect damage + grab. Unfortunately, that, and the fact your height on each attempt will always vary by a tiny bit but big enough to mess with the overall shoot timing of it makes it only really viable for any% IL.

In a parallel world, *this* could have very well been our first 4-1 end room skip strat. What a grim time it'd have been

[Edit five days later : I realize you can retry it again using the Burnie, probably still without losing much time. So I guess it's still worth considering for top level play.
I've also tried dropping the flying Moo on the Burnie's flames in the hopes of finding something, maybe an easier approach without the f-p input, but was unsuccessful
If you make any mistakes starting from the Plowns, then the incoming Burnie's flames will invariably kill them when transported around
And you don't have to jump *from* the ledge]
4-1 end room skip new approach + comparisonsKlonoa : Door to Phantomile 1 dreamstone clearNova area 1 deathlessGolden Spiral trinket two times in a row (full session)Title screen bugAsterix and Cleopatra any% in 48:48 [Obsolete/Former WR]Every firework pattern in Balues Tower (correction)Vision 1-1 in 0 DsNova area 4 deathlessSupernova ultimate challenge twice in a row + sliding only5-2 gate no skip strat comparisonBasically a deathless clear of CCCCCCCCCC Revamped
Balneor |

4-1 end room skip new approach + comparisons

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER