Klonoa : Door to Phantomile 1 dreamstone clear @balneor
Klonoa : Door to Phantomile 1 dreamstone clear  @balneor
Uploaded May 2022 | Updated September 2026, 3 weeks ago
Death and checkpoints allowed to make it not near impossible. But no stage resets or game-overs retries allowed else it would make it completely free (when knowing the strats). Also didn't save though that doesn't affect much of anything. Actual run starts at 8:50. Unskippable gem at 23:38.

Can't remember how this challenge concept came to be. But it's undeniably a great sounding idea. Showcasing the lowest scores of each stage that were found throughout the years, in one smooth playthrough. I checked the stages to see if nowadays they were realistic to beat in a row like that, and this video exist so you know they must be to some extent. Outside of 1-1, by far the hardest stage in the run, rest is sort of tolerable. Not easy, definitely precise stuff, but nothing absurd.

But that was a while ago. Old me, having 80 minutes of free time before rest yesterday, decided to randomly give a go at this. Which could have been a disaster, and should honestly have. Literally started the game and pressed recording like that. I hadn't touched the stages since last time, too lazy to practice them. Could only rely on my memory to know what to do, hence being inactive at times. There were no reasons why I would have an easy time. Even just the smallest mistake on one of the hard sections could have spiralled my attempt out of control. But of course, in true Balneor fashion, on the first attempt past 1-1, half awake and aware...


Didn't bother editing the footage to remove the various 1-1 resets. You're witnessing my entire session here.

A way to turn this already ballsy challenge into something of the realm beyond would be no deaths.
In this clear, I got 6 of them. But 3 were dumb and could have completely been avoided.
One was a legit death in 2-2. Weird that I didn't get it since I usually do in runs.
One was in 4-2. The beginning of the stage up to the end of the currents is beatable within a life with health management. Which I would have attempted if I hadn't completely forgot about these strats in the first place upon entering the stage. I was too unprepared for it to happen anyways.
Last one, intentional, to skip the green orb path of 5-1. Thankfully there is a no death strat for that section, where you sort of actually go through the path, and I guess it's not that much more difficult compared to the absurd dreamstone avoidance of the clock snipe. But it's still intimidating, because if you fail the difficult part of that strat, you are guaranteed to either die, or softlock the game completely.

Still, allow me to repeat that I CAN'T BELIEVE this just happened like that randomly on a random day. And have it be this clean ! Yet again one thing on the list of things I'll always fondly remember.
Klonoa : Door to Phantomile 1 dreamstone clearNova area 1 deathlessGolden Spiral trinket two times in a row (full session)Title screen bugAsterix and Cleopatra any% in 48:48 [Obsolete/Former WR]Every firework pattern in Balues Tower (correction)Vision 1-1 in 0 DsNova area 4 deathlessSupernova ultimate challenge twice in a row + sliding only5-2 gate no skip strat comparisonBasically a deathless clear of CCCCCCCCCC RevampedGelg Bolm random crash
Balneor |

Klonoa : Door to Phantomile 1 dreamstone clear

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