Zelda 64: Animation Editor: Progress @spinout182
Zelda 64: Animation Editor: Progress  @spinout182
Uploaded June 2011 | Updated September 2026, 23 minutes ago
Selection and modification of the translation and rotation lines is now implemented.

Console interface has also developed quite a bit.

spinout182.com/z64anim
Zelda 64: Animation Editor: ProgressZelda 64: Controlling multiple links with different controllersZelda 64: Map ScriptsZelda 64: Compressing the Debug ROMZelda OoT: Play as anything you can ZTarget! (Assembly GS code hack)Zelda OoT: Play as KafeiRe: I beat the Running Man (proof inside)Zelda OoT: Teleport Arrow (Assembly GS code hack)Re: Multiplayer Ocarina of Time (Test 1)Zelda 64: Memory editorz64anim: Win32, HUD display, more viewer controlsZelda OoT: Play as FD Link
spinout182 |

Zelda 64: Animation Editor: Progress

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