Re: I beat the Running Man (proof inside) @spinout182
Re: I beat the Running Man (proof inside)  @spinout182
Uploaded October 2009 | Updated September 2026, 1 hour ago
UPDATE: RustySporks does not seem to want it as a video response. Oh well. Video can be found here:
youtube.com/watch?v=XiCtAUrZbUk

I have come to the conclusion RustySporks is doing a text edit. If you still don't believe me, learn MIPS assembly and find me the routine within the game's code that counts days. It does not exist.
Notes:
Zelda no Densetsu - Toki no Ocarina (J) [!].z64 is one byte different (country code) from the US 1.0 version of OoT.

I tried the MQ Debugger's ROM as well - no results.

Also, props to youtube for adding ogv support!
Re: I beat the Running Man (proof inside)Zelda OoT: Teleport Arrow (Assembly GS code hack)Re: Multiplayer Ocarina of Time (Test 1)Zelda 64: Memory editorz64anim: Win32, HUD display, more viewer controlsZelda OoT: Play as FD LinkZelda 64: DisassemblerZelda OoT: New Actors: VariablesZelda OoT: Play as MM LinkZSaten/OZMAV2: object_humanpancho villaZelda 64: Converting from Mario 64
spinout182 |

Re: I beat the Running Man (proof inside)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER