Zelda 64: Controlling multiple links with different controllers @spinout182
Zelda 64: Controlling multiple links with different controllers  @spinout182
Uploaded January 2010 | Updated September 2026, 32 minutes ago
This is a hack I did in ASM, not C. Spawning of the other three links was done by replacing the routine that spawned navi with one that spawned three more links. Splitting up the controls was done by modifying the routine within link that reads the controls. Unlike cen's original hack, this works in the space already alloted for link's code, thus the only difference is within link's actor. I am not planning on continuing this though, because I prefer my other multiplayer hack over this.

spinout182.com/4player
spinout182.com/ppf/4player.ppf
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Zelda 64: Controlling multiple links with different controllers

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