Zelda 64: Compressing the Debug ROM @spinout182
Zelda 64: Compressing the Debug ROM  @spinout182
Uploaded September 2010 | Updated September 2026, 9 hours ago
I did a similar hack to ZZT32's Yaz0 to LZO/RC4 hack, except not quite. Unlike his hack, I did not change the format compressed files are stored. My code is more naturally in the game - it's part of the 'boot' file. It still supports Yaz0, but it also supports LZO. Implementing this hack on other game versions would be rather simple, and for games like MM, it would make hacking them loads easier.

spinout182.com/?a=z&p=zfsnew

Windows package (patch+compressor):
spinout182.com/ar/z-filenew-windows.zip
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Zelda 64: Compressing the Debug ROM

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