Zack Johnson - Kingdom of Loathing @roguelikecelebration
Zack Johnson - Kingdom of Loathing  @roguelikecelebration
Uploaded February 2021 | Updated September 2026, 1 day ago
This talk is from the 2016 Roguelike Celebration: roguelike.club/event.html, re-uploaded 2021.

Beyond the Mad Lib (But Just Barely): an oral history of the ways in which Kingdom of Loathing uses procedural text generation for flavor and humor.

Zack Johnson is the creator of the long-running web MMORPG Kingdom of Loathing and its upcoming cowboy spinoff West of Loathing. If prompted (or intoxicated) he will speak at length on the virtues of HTML frames.
Zack Johnson - Kingdom of LoathingBrian Cronin: Black Box Sim for RoguelikesLinas Gabrielaitis - Fictions of Infinity in Geological FinitudesRoguelike Celebration 2025Evan Debenham: Smoothing the Sharp Edges of RNGDylan Gedig: Perfect Synergy: How Roguelike Developers and Streamers Form the Perfect EcosystemAndrew Aversa - The End of PermadeathJason Grinblat- Before you Fix a Leak, Ask if its a FountainDylan White - The Cost of MagicGavin Verhey - Fireside chat with Principal Magic Designer, Wizards of the CoastBrian Walker - Proc gen & gameplaySaturday Broadcast - Celebration 2022
Roguelike Celebration |

Zack Johnson - Kingdom of Loathing

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