Wicked Engine - Bistro @specialisthun
Wicked Engine - Bistro  @specialisthun
Uploaded July 2018 | Updated September 2026, 9 hours ago
4k/60FPS rendering test with the new camera animation system in Wicked Engine. Most post process effects are disabled, also there is only direct illumination here. Post process effects are not opimized yet for high resolution. Temporal AA is used for anti aliasing. Recorded with GTX 1070.

Download Wicked Engine: github.com/turanszkij/Wickedengine
Download Amazon Lumberyard Bistro model (OBJ format): casual-effects.com/data

Music: Persona - Kama Palace
Wicked Engine - BistroWicked Engine - Capsule collision testWicked Game Engine [C++][DX11]Billboard grass - geometry shader (DX11)Nsight 5.3 Tutorial - DX11 - Debugging and profilingFootprint decalsUnderwater transition 2Decal rendering [DX11]Envprobe MSAACPU and GPU physicsFPS sample - sniper rifleDynamic character demo
János Turánszki |

Wicked Engine - Bistro

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