Uploaded September 2015 | Updated September 2026, 13 hours ago
Lua scripting is now available to use in Wicked Engine. You can access several engine features, and manipulate the the scene by scripts. You can even run scripts while the game is running.
This script is a quickly written third person camera and character controller. Camera and character collision achieved with ray tracing.
You can get it from GitHub: github.com/turanszkij/WickedEngine
And try out the demos: github.com/turanszkij/WickedEngineDemos
Lua scripting is now available to use in Wicked Engine. You can access several engine features, and manipulate the the scene by scripts. You can even run scripts while the game is running.
This script is a quickly written third person camera and character controller. Camera and character collision achieved with ray tracing.
You can get it from GitHub: github.com/turanszkij/WickedEngine
And try out the demos: github.com/turanszkij/WickedEngineDemos



![[Wicked Engine] Adding OpenImageDenoise
Become a Patron to receive videos early: https://www.patreon.com/wickedengine
Get the source code from Github: https://github.com/turanszkij/WickedEngine
Get it from Steam: https://store.steampowered.com/app/1967460/Wicked_Engine/
Get it from Microsoft Store: https://www.microsoft.com/store/productId/9PPMV065W9QJ
Follow me on Twitter: https://twitter.com/turanszkij [Wicked Engine] Adding OpenImageDenoise](https://i.ytimg.com/vi/iA1STL-1b94/mqdefault.jpg)
![Wicked Engine - GPU Particles [C++][DX11]
The old CPU particle system has been replaced with a GPU-based system. This allows for an increased scale in simulation, additional collision with scene geometry. New effects are available with the help of force fields and particle motion blur.
For a detailed explanation, visit my blog: https://turanszkij.wordpress.com/2017/11/07/gpu-based-particle-simulation/
Or pull the source from GitHub: https://github.com/turanszkij/WickedEngine
Music: Cortex - Mary et Jeff Wicked Engine - GPU Particles [C++][DX11]](https://i.ytimg.com/vi/iJhQ3NxfAA4/mqdefault.jpg)

![Wicked Engine - Editor [C++][DX11]
An editor for my game engine, using my custom gui, written in C++. It is open source and available on github: https://github.com/turanszkij/WickedEngine Wicked Engine - Editor [C++][DX11]](https://i.ytimg.com/vi/iMluDH8oaFg/mqdefault.jpg)



