Uploaded December 2023 | Updated September 2026, 2 days ago
In this League Starter/Build Guide I go over Why Spectral Throw is a great skill in the current patch and how to progress this build from League Start to Endgame.
*Act 10 Run* : youtube.com/watch?v=UG9MBswuAbk
*Exarch + Eater Run* : youtube.com/watch?v=8w0q9UV6C1w
🛑 3.24: Sniper's Mark change is a ~20% DPS nerf for ST Deadeye. Less if you didn't have power charges previously. We lose one hit + you have to use Assasins Mark now, so technically you can gain power charges if you didn't have pcoc on your claw implicit. 2 Splits with Snipers Mark makes it so ST returning projectile don't always connect.
*Leveling Trees*
pobb.in/VOF7468t-v3r
*Day 1 Gear*
pobb.in/IzfwN21MmtxJ
*Early-Midgame*
pobb.in/WQykSLq3fWz3
*Dex-Stacking Midgame*
pobb.in/-stnzTPbKYkP
*Dex-Stacking Lategame*
pobb.in/e91lT8Y9wbiP
(Updated 13.12.2023)
*Week 1 Affliction League PoB* :
pobb.in/6fMcNbkbLdu5
*Dex-Stacking Midgame (Day 3)* : youtube.com/watch?v=t456DgN5JDo
*Full Formed Run with Week 1 Gear* : youtube.com/watch?v=1J0H_yg9q6w
Intro - 0:00
How to get 5 or more Hits - 0:52
How to Level Spectral Throw Deadeye - 1:21
Day 1 Gear - 4:03
Early-Midgame/Crafting - 6:53
Dex-Stacking Midgame/Crafting - 9:07
HC Trade Lategame/Crafting - 10:38
Exarch/Eater Run Gear - 15:05
Dex-Stacking Lategame/Crafting - 15:39
Outro - 18:00
In this League Starter/Build Guide I go over Why Spectral Throw is a great skill in the current patch and how to progress this build from League Start to Endgame.
*Act 10 Run* : youtube.com/watch?v=UG9MBswuAbk
*Exarch + Eater Run* : youtube.com/watch?v=8w0q9UV6C1w
🛑 3.24: Sniper's Mark change is a ~20% DPS nerf for ST Deadeye. Less if you didn't have power charges previously. We lose one hit + you have to use Assasins Mark now, so technically you can gain power charges if you didn't have pcoc on your claw implicit. 2 Splits with Snipers Mark makes it so ST returning projectile don't always connect.
*Leveling Trees*
pobb.in/VOF7468t-v3r
*Day 1 Gear*
pobb.in/IzfwN21MmtxJ
*Early-Midgame*
pobb.in/WQykSLq3fWz3
*Dex-Stacking Midgame*
pobb.in/-stnzTPbKYkP
*Dex-Stacking Lategame*
pobb.in/e91lT8Y9wbiP
(Updated 13.12.2023)
*Week 1 Affliction League PoB* :
pobb.in/6fMcNbkbLdu5
*Dex-Stacking Midgame (Day 3)* : youtube.com/watch?v=t456DgN5JDo
*Full Formed Run with Week 1 Gear* : youtube.com/watch?v=1J0H_yg9q6w
Intro - 0:00
How to get 5 or more Hits - 0:52
How to Level Spectral Throw Deadeye - 1:21
Day 1 Gear - 4:03
Early-Midgame/Crafting - 6:53
Dex-Stacking Midgame/Crafting - 9:07
HC Trade Lategame/Crafting - 10:38
Exarch/Eater Run Gear - 15:05
Dex-Stacking Lategame/Crafting - 15:39
Outro - 18:00




![Gas Arrow Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Path of Exile 2: Gas Arrow Deadeye Leveling Build Guide
*Support Gems*
Gas Arrow - Scattershot - Concentrated Effect - Primal Armaments (Tier 2) or Fire Infusion
Barrage - Premeditation
Flame Wall - Arcane Tempo - Fortress
Shield Charge - Unbreakable - Martial Tempo
Before Gas Arrow Setup
Lightning Arrow - Martial Tempo - Lightning Infusion
Lightning Rod - Concentrated Effect - Scattershot
Orb of Storm - Chain
Shield Charge - Unbreakable
Wind Dancer - Clarity - Herbalism/Precision
*Gear Progression*
New bow bases are available at Level 5, 11, 16, 22, 28 and 39. Vendor checks for decent bows (%inc Physical Damage, flat Fire, flat Physical) are essential. Other good modifiers are additional Levels to Projectile Skills, %inc. Attack Speed as well as Flat Fire Damage. At 28 you can get the Dualstring Bow from the vendor. I would use my currency (Iron or Desert Rune, Blacksmith Whetstone and Artificers Orb) to craft a decent Dualstring Bow. The next tier would be 39 where you should try your luck if your previous crafting attempts didnt yield a good bow. For defence in the campaign you want to look for pure evasion bases. Use your armourers scraps on your chest. With a 400 evasion rating chest, over 8 points invested into evasion and wind dancer you should be at ~80% evade chance in the Act 3.
*Passive Tree*
https://imgur.com/a/rqnFXLT
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types, but I would prioritise getting high Lightning Resistance. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
Streaming some runs on
twitch.tv/tuadh
0:00 - Intro
1:05:46 - Act 1 Boss (again)
2:18:47 - Ascendancy Boss
2:52:34 - Act 2 Boss
4:29:21 - Act 3 Boss Gas Arrow Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/FUjY7JJimjo/mqdefault.jpg)



![Static Strike Exarch & Eater Leaguestart Leveling Run
Build Link
https://poe.ninja/poe1/pob/91ca0
Act 1 Regex (Searchfilter)
r-r-r|g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
02:15:35 - Static Strike Switch
04:08:07 - Maps
04:59:22 - Red Maps
05:57:38 - Eater
06:01:36 - Exarch Static Strike Exarch & Eater Leaguestart Leveling Run](https://i.ytimg.com/vi/GdKhsQ9l5gk/mqdefault.jpg)

![Ice Strike Monk Acts 1-3 | Leaguestart Run [Patch 0.1]
*Gems*
Glacial Cascade (before Ice Strike) - Martial Tempo - Concentrated Effect.
Ice Strike - Cold Infusion - Martial Tempo - Primal Armaments (Tier 2)
Tempest Bell Nr.1 - Overabundance - Concentrated Effect
Tempest Bell Nr.2 - Rage - Magnified Effect
Hypothermia - Heightened Curse
Charged Staff - Persistence - Lightning Penetration
Frost Bomb
Shield Charge - Unbreakable
Wind Dancer
Combat Frenzy (required with Resonance Keystone to automate Power Charges generation for Charged Staff)
*Passive Tree*
https://imgur.com/a/cP44MKv
*Gear Progression*
You want to check the vendor for quarterstaffs with Increased Physical Damage and/or Adds to Physical/Lightning/Cold/Fire Damage. You can salvage weapons with quality to get Blacksmith Whetstones which can be used to improve the quality of your weapon.
Use your Transmutation Orbs on quarterstaffs that you find off the ground or look for decent Staffs at the vendor if you do not have a decent quarterstaff. You can socket Fire/Lightning Damage if you do not otherwise have any Fire/Lightning damage sources. That will allow you to inflict a Fire/Lightning Ailment onto the Tempest Bell which will convert some of its Physical Damage to Fire/Lightning Damage and also gain more Elemental Damage. You could also socket a increased Physical Damage rune if your quarterstaff has a very high base Physical Damage. You can also get flat damage on rings and gloves.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
0:00 - Intro
1:03:00 - Act 1 Boss
2:01:00 - Ascendancy Boss
2:42:10 - Act 2 Boss
4:11:45 - Act 3 Boss
https://www.twitch.tv/tuadh Ice Strike Monk Acts 1-3 | Leaguestart Run [Patch 0.1]](https://i.ytimg.com/vi/GnvB1-QJY5A/mqdefault.jpg)