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AKheon | Warriors Orochi 3 Ultimate - Rescue at Dongkou in 3:46.51 @AKheon | Uploaded October 2020 | Updated October 2024, 1 hour ago.
Team: Xingcai, Benkei, Hanzo Hattori

Now this is a random, unpleasant level I'm not looking forward to revisiting any time soon. I'll explain why I did what I did step by step.

---

0:00 - I start with Red Hare equipped, although I don't use it just yet.

0:07 - Dialogue is waited out in the menu to the timing as optimized as possible.

0:30 - You have to defeat three enemy officers near Munenori to start with. Depending on your timing (or maybe it's just random?), you can sometimes skip the dialogue line about reinforcements, getting him moving a few seconds sooner than normal.

Now, a lot of the rest of the level is tied to the movement of this NPC. Munenori has immense difficulties getting around in this first part of the level, and he will often get stuck to a wall. However, NPC characters tend to move more fluently when they're off camera, so the first thing I do is get away from him.

1:00 - I wait here for the first ambush to begin. Have to defeat two officers.

1:24 - I thin out the enemy crowds a bit, and now the real reason for choosing Red Hare in this level is revealed: I push Munenori around as much as possible instead of waiting for him to slowly move on his own. Pushing on foot is also possible, but much harder since your character's collision is smaller than Red Hare's.

My most optimized playthrough of this level without pushing was around 4 minutes, so you could say that pushing saves as much as 15 seconds during the entire level.

1:53 - Sometimes at this corner the second ambush begins several seconds sooner than expected. I'm not sure if it's random or if you can coax it to happen by pushing Munenori off route.

2:00 - I go defeat this officer early since if he is alive, Munenori will always stop to fight nearby enemies instead of moving.

2:13 - And then it's back to pushing Munenori. These later pushes work out better than the first one did.

2:30 - At this corner, I get off the horse and once again go defeat next officer early to prevent Munenori from stopping. Besides that, I do a small IJ to reach the third ambush spot early. I think it's faster to do this way instead of pushing Munenori even further and waiting for the ambush to begin before doing the IJ.

2:56 - One final bout of pushing. I then get ready and enter the spot of the fourth ambush. Have to defeat four officers total, and at least one of them can sometimes move very randomly, going to the north instead of staying close to the action.

3:34 - As soon as you defeat the four officers, you get the next objective: board the boat. There's now a trigger inside the boat (a little to the back) that teleports everyone inside the boat and begins the event where Himiko appears to the east. To reach Himiko early, I escape the boat with a longer IJ. This is why I picked up Hanzo Hattori and Xingcai - they're the two best infinite jumpers for gaining height.

4:00 - I lose a few seconds since the Benkei route was completely off on this attempt. Usually I get a speed boost with Benkei after exiting the boat, but not this time. Some more randomness to add to the pile...

4:15 - This final Benkei speed boost seems to be consistent, and it's a nice finale to the level to speed up to Himiko and bash her with Xingcai's shield.

With all the randomness and precise NPC pushing to do, I'm not even sure what might be the lowest time for this level. Probably even sub 3:40, but it won't be easy to reach.
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Warriors Orochi 3 Ultimate - Rescue at Dongkou in 3:46.51 @AKheon

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