@IntroStoryGlitch
  @IntroStoryGlitch
Intro Story Glitch | Warp from DK's House to Crystal Caves (Ice Key Remnant) @IntroStoryGlitch | Uploaded August 2014 | Updated October 2024, 1 hour ago.
1. Start a timer upon pressing A to load Intro Story and activate Intro Story Glitch
2. Bring your health down to 1
3. After 2:36 (and before 2:51), use oranges to knock yourself into the loading zone that leads into DK's house

Be careful not to accidentally enter the house when you position yourself, as otherwise ISG will be deactivated and the trick won't work. You also need to damage boost into DK's house soon enough to avoid the 3:01 fadeout during the cutscene. If you succeed, ISG is canceled as soon as you warp to Caves.

This glitch triggers an unused cutscene. The camera moves over to the corner that, during the game's development, featured a fridge/locker with a Banjo-Kazooie picture on it: nintendo.co.jp/n01/n64/software/nus_p_ndoj/game/gamen02.jpg

The cutscene in DK's house was supposed to be triggered in Crystal Caves in order to show the fridge/locker, as seen in this video: youtu.be/5MN4wS6u0ZU

Whether the ice key was going to be obtained in Crystal Caves or in DK's house remains unclear, but a cutscene in an icy cavern, the Banjo-Kazooie faces in DK's house, and the unused "ICE KEY" text on the pause menu can hardly be written off as coincidence.
Warp from DKs House to Crystal Caves (Ice Key Remnant)Floating in the SkyOpen Angry Aztec Lobby without Key 1Walk on Chunkys Minecart TrackExtra Bananas for Troff n ScoffStuck in Snides H.Q.Try Again StorageFake Blast-o-Matic ShutdownBlast-o-Matic Timer in Main Menu and Kong BattleMain Menu - DK Bonus / Bosses ModeDK Theatre InterruptTroff n Scoff Softlock

Warp from DK's House to Crystal Caves (Ice Key Remnant) @IntroStoryGlitch

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER