@IntroStoryGlitch
  @IntroStoryGlitch
Intro Story Glitch | Try Again Storage @IntroStoryGlitch | Uploaded February 2015 | Updated October 2024, 1 hour ago.
This trick only works in Main Menu Mode (MMM), which is an alternate game mode beside Adventure Mode. You can explore the game in MMM by activating Intro Story Glitch and then waiting on the main menu for a random cutscene to warp you into DK's house. Before that, you can choose a file to play in by viewing it on the Adventure menu.

In Adventure Mode, when the Try Again prompt appears on screen, the cutscene linked to it is paused, only to resume after you press A or B. However, this cutscene pausing feature is not enabled in Main Menu Mode, so the cutscene ends with Try Again being displayed and gives you control of the kong.

There are only three instances of Try Again that you can gain control with: The vulture in Angry Aztec, the rabbit, and the owl in Fungi Forest. In bonus games and races that have their own map, you will see more of the failure cutscene than you normally could, but you won't gain control after it ends.

Pressing A will warp you to the beginning of the course/race. However, you can't warp to the owl at daytime. The game will softlock if you press A in a tag barrel, so press Z to switch kongs.

In Fungi Forest, you can stack Try Again prompts, which makes the screen go darker and darker except for the text. Pressing A or B with two or more will crash the game. It may be possible to avoid a crash by letting go of A/B really quickly, but I haven't been able to do this on console yet.
Try Again StorageFake Blast-o-Matic ShutdownBlast-o-Matic Timer in Main Menu and Kong BattleMain Menu - DK Bonus / Bosses ModeDK Theatre InterruptTroff n Scoff SoftlockAngry Aztec Beetle Race SkipStart K. Rool Fight with Round 2End Sequence InterruptFile Modifications in DK TVDK Portal Oddities

Try Again Storage @IntroStoryGlitch

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