Uploaded December 2012 | Updated September 2026, 3 weeks ago
Here's a weird and relatively worthless trick that lets you float and walk above the water as if it was a flat plane.
It seems that this happens by rolling off of a steep slope into the water but colliding with another slope underneath the water. Scarlett goes into a default pose and hovers as long as you continue to hold a direction. Letting go causes her to drop back down into the water with everything returning to normal, and walking onto shore does the same.
You can also do this by swinging your sword a split-second before you hit the water or attempting to roll again if you rolled off into the water.
Again, this just strikes me as the game getting a bit confused with another element interrupting a preset action. It's more for some amusement than anything and it can be somewhat tricky to pull off.
Here's a weird and relatively worthless trick that lets you float and walk above the water as if it was a flat plane.
It seems that this happens by rolling off of a steep slope into the water but colliding with another slope underneath the water. Scarlett goes into a default pose and hovers as long as you continue to hold a direction. Letting go causes her to drop back down into the water with everything returning to normal, and walking onto shore does the same.
You can also do this by swinging your sword a split-second before you hit the water or attempting to roll again if you rolled off into the water.
Again, this just strikes me as the game getting a bit confused with another element interrupting a preset action. It's more for some amusement than anything and it can be somewhat tricky to pull off.
![Advent Revising: Replace to Save Humanity
[ http://www.miketyndall.com/setz/Advent%20Revising/RTSH/ ]
Advent Revising: Replace to Save Humanity Edition is an optional add-on to the PC port of Advent Rising that brings back every hidden icon from the Race to Save Humanity contest for the first time!
The patch creator, Nicleton, used datamining and hex editing to re-enable these long-lost symbols and return them to same place they were intended to appear during the contest — including four that were never released. Now, twenty-one years later, you can experience what it was like to hunt for the million dollar icons — this time not for financial gain, but for personal fulfilment!
Visit the website to download the patch. Advent Revising: Replace to Save Humanity](https://i.ytimg.com/vi/MjIJRc4eyPU/mqdefault.jpg)
![Lume 3m12s (any%) speedrun
This is a single-segment, any% speedrun of Lume. I define this as low% because I dont collect the binoculars and I skip the wind turbine puzzle, which is the least you can do to successfully finish the game for now.
(I accidentally marked it as a low% run in the on-screen graphic. Whoops!)
I abuse a few minor glitches to move through the game faster, most notably by building the wind turbine before completing the puzzle used to determine where to place it, causing the turbine to become invisible. Otherwise, the glitches involve some oddities with movement that account for a few seconds over the run.
If youd like to see a more thorough explanation of some tricks as well as some miscellaneous glitches in Lume, I covered some of them in this video:
[ http://www.youtube.com/watch?v=6a9e11RIxtc&feature=plcp ]
The biggest challenge of this run is thankfully the first puzzle with the solar panels. Each run dedicates nearly half the total time to just that one, and unfortunately its entirely based on a randomized layout. Since it cant be memorized, I work through it as quickly as I can, which still takes over a minute.
Besides some relatively minor misclicks elsewhere, that puzzle is the main area of improvement. My best individual attempt on it is about nine seconds faster than shown here, so if someone did a really fantastic job on it, they could easily get under 3 minutes for the whole run with this route. The problem is that there are 64 panels, so you have to do better than one per second.
The run is timed from the first frame that Lumi is on-screen until the final bubble appears after pressing the Connect button next to the generator. The exact time comes in at 3:12.1.
This was recorded on 11-23-12. Lume 3m12s (any%) speedrun](https://i.ytimg.com/vi/NDMCPvVk4kA/mqdefault.jpg)








![Advent Revising v2.0 - How to install
[ http://www.miketyndall.com/setz/Advent%20Revising/ ]
This video provides general instructions on installing the Advent Revising patch onto your copy of Advent Rising.
1) Download one of the packs (Essentials, Lite, Full)
2) Download the config files [ https://drive.google.com/drive/folders/0B8HXTY7NgrQVfjIxcGVBWjFpOFVEUGdFamE2QUVNRnQwUmVkbVlvZ3MxaXc3ZWZlcmRyeXc?resourcekey=0-fS7bwGe8wUj1B2955Q0vNA ]
3) Place in Advent Risings root folder
4) Unzip
Be sure to check out the FAQ available on the website: [ http://www.miketyndall.com/setz/Advent%20Revising/FAQ.html ]
Get the triggers to work on Xbox One/360 controllers using third-party programs:
[ http://www.gog.com/forum/advent_rising/heres_how_to_get_xbox_360_controller_to_work/post11 ] Advent Revising v2.0 - How to install](https://i.ytimg.com/vi/PxZpre5tm4M/mqdefault.jpg)