Uploaded October 2022 | Updated September 2026, 2 weeks ago
In the fourth tutorial of the “USD in Bifrost” series, 3D artist Yingying Z teaches you how to define and assign USD materials in Maya’s Bifrost plugin. You’ll also learn how to create variants with material binding.
Links:
• Compounds: areadownloads.autodesk.com/wdm/maya/USD_tutorial4_compounds.zip
• Vecteezy: vecteezy.com
• Bifrost USD Lab Pack: area.autodesk.com/m/jonah-friedman/assets/9kJge9wyw
00:00 – Intro
01:00 – Define and bind materials
11:38 – Create variants with material binding
15:57 – Create prototypes from variants for instancing
In the fourth tutorial of the “USD in Bifrost” series, 3D artist Yingying Z teaches you how to define and assign USD materials in Maya’s Bifrost plugin. You’ll also learn how to create variants with material binding.
Links:
• Compounds: areadownloads.autodesk.com/wdm/maya/USD_tutorial4_compounds.zip
• Vecteezy: vecteezy.com
• Bifrost USD Lab Pack: area.autodesk.com/m/jonah-friedman/assets/9kJge9wyw
00:00 – Intro
01:00 – Define and bind materials
11:38 – Create variants with material binding
15:57 – Create prototypes from variants for instancing










